CMDR m_pire profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3,566,067,960 cr |
Credits spent on ships | 1,387,484,312 cr |
Credits spent on outfitting | 3,037,522,339 cr |
Credits spent on repairs | 16,638,794 cr |
Credits spent on fuel | 367,455 cr |
Credits spent on munitions | 1,352,754 cr |
Insurance claims | 32 |
Total claim costs | 297,296,144 cr |
Combat |
|
Bounties claimed | 2,825 |
Profit from bounties | 185,039,846 cr |
Combat bonds | 133 |
Profit from combat bonds | 4,022,881 cr |
Assassinations | 50 |
Profit from assassinations | 50,881,414 cr |
Highest single reward | 521,496 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 153 |
Lifetime fines value | 1,332,298 cr |
Bounties received/earned | 57 |
Lifetime bounty value | 4,104,140 cr |
Highest bounty issued | 1,611,500 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 28,175 cr |
Commodities smuggled | 20 |
Average profit | 3,522 cr |
Highest single transaction | 19,971 cr |
Trading |
|
Market network | 39 |
Trading profit | 3,054,643,319 cr |
Commodities traded | 8,451 |
Average profit | 18,740,143 cr |
Highest single transaction | 233,256,660 cr |
Mining |
|
Profits from mining | 2,781,787,107 cr |
Minerals refined | 4,953 |
Materials collected | 12,640 |
Exploration |
|
Systems visited | 2,102 |
Profits from exploration | 52,294,033 cr |
Level 2 detailed scans | 4,500 |
Level 3 detailed scans | 4,472 |
Highest payout | 4,648,982 cr |
Total hyperspace distance | 111,820 ly |
Total hyperspace jumps | 3,323 |
Max distance from start | 21,949.73 ly |
Max distance from Sol | 22,019.21 ly |
Max distance from Colonia | 22,451.32 ly |
Approximate time played | 3W 21H 57M |
Passengers |
|
Total bulk passengers delivered | 910 |
Total VIPs delivered | 2,394 |
Total delivered | 3,304 |
Total ejected | 37 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 817 |
Grade 1 upgrades generated | 379 |
Grade 2 upgrades generated | 191 |
Grade 3 upgrades generated | 153 |
Grade 4 upgrades generated | 65 |
Grade 5 upgrades generated | 29 |
Crew |
|
Crew credits earned | 378,534,636 cr |
Crew hired | 6 |
Crew fired | 1 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 19H 48M 47S |
Time in gunner role | 4H 49M 34S |
Time in fighter con role | 3M 47S |
Total credits accrued | 1,161,524 cr |