CMDR SenorKarlos profile
Federation: Lt. Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 15,298,825,382 cr |
Credits spent on ships | 811,471,579 cr |
Credits spent on outfitting | 3,337,567,075 cr |
Credits spent on repairs | 56,359,988 cr |
Credits spent on fuel | 654,364 cr |
Credits spent on munitions | 2,019,206 cr |
Insurance claims | 110 |
Total claim costs | 1,057,303,380 cr |
Combat |
|
Bounties claimed | 4,015 |
Profit from bounties | 537,431,403 cr |
Combat bonds | 6,553 |
Profit from combat bonds | 4,244,195,917 cr |
Assassinations | 182 |
Profit from assassinations | 96,975,332 cr |
Highest single reward | 2,000,000 cr |
Skimmers killed | 16 |
Crime |
|
Fines issued | 539 |
Lifetime fines value | 822,573 cr |
Bounties received/earned | 789 |
Lifetime bounty value | 816,925 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | -73,794 cr |
Commodities smuggled | 53 |
Average profit | -14,759 cr |
Highest single transaction | 19,712 cr |
Trading |
|
Market network | 97 |
Trading profit | 12,095,299,396 cr |
Commodities traded | 512,190 |
Average profit | 11,869,774 cr |
Highest single transaction | 1,238,390,208 cr |
Mining |
|
Profits from mining | 4,108,561,501 cr |
Minerals refined | 8,825 |
Materials collected | 29,352 |
Exploration |
|
Systems visited | 6,976 |
Profits from exploration | 3,313,712,637 cr |
Level 2 detailed scans | 34,007 |
Level 3 detailed scans | 38,614 |
Highest payout | 43,191,984 cr |
Total hyperspace distance | 317,192 ly |
Total hyperspace jumps | 9,242 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 15W 4D 7M |
Passengers |
|
Total bulk passengers delivered | 10,671 |
Total VIPs delivered | 0 |
Total delivered | 10,671 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 44 |
Total profit | 710,308 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 2,195 |
Grade 1 upgrades generated | 264 |
Grade 2 upgrades generated | 247 |
Grade 3 upgrades generated | 356 |
Grade 4 upgrades generated | 457 |
Grade 5 upgrades generated | 871 |
Crew |
|
Crew credits earned | 1,871,070,016 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 12 |
Multi-Crew |
|
Total time in multi-crew | 5H 26M 44S |
Time in gunner role | 25M 34S |