CMDR MDG1970 profile
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 15,879,138,596 cr |
Credits spent on ships | 1,857,389,885 cr |
Credits spent on outfitting | 6,694,655,646 cr |
Credits spent on repairs | 47,147,326 cr |
Credits spent on fuel | 1,318,201 cr |
Credits spent on munitions | 6,119,301 cr |
Insurance claims | 35 |
Total claim costs | 292,797,457 cr |
Combat |
|
Bounties claimed | 3,562 |
Profit from bounties | 399,724,839 cr |
Combat bonds | 3,487 |
Profit from combat bonds | 331,879,539 cr |
Assassinations | 303 |
Profit from assassinations | 844,574,475 cr |
Highest single reward | 480,462 cr |
Skimmers killed | 554 |
Crime |
|
Fines issued | 151 |
Lifetime fines value | 3,891,241 cr |
Bounties received/earned | 477 |
Lifetime bounty value | 798,825 cr |
Highest bounty issued | 14,000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 49,966,811 cr |
Commodities smuggled | 7,093 |
Average profit | 1,086,235 cr |
Highest single transaction | 5,643,360 cr |
Trading |
|
Market network | 228 |
Trading profit | 21,763,988,504 cr |
Commodities traded | 212,140 |
Average profit | 9,512,233 cr |
Highest single transaction | 955,831,056 cr |
Mining |
|
Profits from mining | 20,665,278,832 cr |
Minerals refined | 35,587 |
Materials collected | 65,283 |
Exploration |
|
Systems visited | 13,118 |
Profits from exploration | 2,040,477,093 cr |
Level 2 detailed scans | 51,860 |
Level 3 detailed scans | 56,549 |
Highest payout | 17,524,645 cr |
Total hyperspace distance | 846,736 ly |
Total hyperspace jumps | 20,834 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 61,518.20 ly |
Max distance from Colonia | 42,930.60 ly |
Approximate time played | 20W 6D 11H 44M |
Passengers |
|
Total bulk passengers delivered | 7,967 |
Total VIPs delivered | 4,894 |
Total delivered | 12,861 |
Total ejected | 194 |
Search and Rescue |
|
Total items rescued | 1,297 |
Total profit | 46,495,277 cr |
Total rescue transactions | 46 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 5,734 |
Grade 1 upgrades generated | 893 |
Grade 2 upgrades generated | 949 |
Grade 3 upgrades generated | 1,490 |
Grade 4 upgrades generated | 1,278 |
Grade 5 upgrades generated | 1,124 |
Crew |
|
Crew credits earned | 6,278,172,837 cr |
Crew hired | 22 |
Crew fired | 11 |
Crew lost | 12 |
Multi-Crew |
|
Total time in multi-crew | 3H 3M 44S |
Time in gunner role | 2H 46M 2S |
Total credits accrued | 109,383 cr |
Total fines accrued | 1,000 cr |