CMDR Flagg1900 profile
(Type-6 Transporter)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 18,167,038,153 cr |
Credits spent on ships | 3,518,827,213 cr |
Credits spent on outfitting | 8,464,350,384 cr |
Credits spent on repairs | 53,849,858 cr |
Credits spent on fuel | 721,838 cr |
Credits spent on munitions | 889,960 cr |
Insurance claims | 25 |
Total claim costs | 275,154,640 cr |
Combat |
|
Bounties claimed | 923 |
Profit from bounties | 61,181,335 cr |
Combat bonds | 2,990 |
Profit from combat bonds | 37,650,259 cr |
Assassinations | 7 |
Profit from assassinations | 7,398,868 cr |
Highest single reward | 302,325 cr |
Skimmers killed | 11 |
Crime |
|
Fines issued | 113 |
Lifetime fines value | 4,022,306 cr |
Bounties received/earned | 59 |
Lifetime bounty value | 40,600 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 1,183,976 cr |
Commodities smuggled | 139 |
Average profit | 147,997 cr |
Highest single transaction | 1,166,880 cr |
Trading |
|
Market network | 112 |
Trading profit | 15,387,452,000 cr |
Commodities traded | 75,552 |
Average profit | 22,496,275 cr |
Highest single transaction | 690,702,336 cr |
Mining |
|
Profits from mining | 15,294,221,876 cr |
Minerals refined | 18,197 |
Materials collected | 27,241 |
Exploration |
|
Systems visited | 33,857 |
Profits from exploration | 5,292,739,397 cr |
Level 2 detailed scans | 110,267 |
Level 3 detailed scans | 115,194 |
Highest payout | 14,609,691 cr |
Total hyperspace distance | 2,874,227 ly |
Total hyperspace jumps | 40,265 |
Max distance from start | 65,280.39 ly |
Max distance from Sol | 42,247.44 ly |
Max distance from Colonia | 48,990.38 ly |
Approximate time played | 31W 6D 1H 22M |
Passengers |
|
Total bulk passengers delivered | 9,076 |
Total VIPs delivered | 14,548 |
Total delivered | 23,624 |
Total ejected | 31 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 87,404 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 4,858 |
Grade 1 upgrades generated | 789 |
Grade 2 upgrades generated | 734 |
Grade 3 upgrades generated | 1,031 |
Grade 4 upgrades generated | 1,128 |
Grade 5 upgrades generated | 1,176 |
Crew |
|
Crew credits earned | 37,547 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 23M 51S |