CMDR IrVenta profile
(Imperial Courier)
Federation: Admiral
Empire: Count
Balance |
|
---|---|
Current assets | 10,639,490,298 cr |
Credits spent on ships | 1,354,099,260 cr |
Credits spent on outfitting | 17,550,759,872 cr |
Credits spent on repairs | 60,988,872 cr |
Credits spent on fuel | 827,136 cr |
Credits spent on munitions | 2,159,338 cr |
Insurance claims | 68 |
Total claim costs | 435,060,358 cr |
Combat |
|
Bounties claimed | 10,931 |
Profit from bounties | 534,634,303 cr |
Combat bonds | 596 |
Profit from combat bonds | 23,674,868 cr |
Assassinations | 150 |
Profit from assassinations | 192,932,700 cr |
Highest single reward | 772,920 cr |
Skimmers killed | 3,367 |
Crime |
|
Fines issued | 332 |
Lifetime fines value | 3,522,407 cr |
Bounties received/earned | 964 |
Lifetime bounty value | 863,525 cr |
Highest bounty issued | 518,200 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 1,917,190 cr |
Commodities smuggled | 802 |
Average profit | 79,883 cr |
Highest single transaction | 537,425 cr |
Trading |
|
Market network | 105 |
Trading profit | 688,824,932 cr |
Commodities traded | 105,109 |
Average profit | 1,076,289 cr |
Highest single transaction | 405,785,688 cr |
Mining |
|
Profits from mining | 732,713,252 cr |
Minerals refined | 4,968 |
Materials collected | 95,897 |
Exploration |
|
Systems visited | 11,081 |
Profits from exploration | 2,882,880,942 cr |
Level 2 detailed scans | 76,650 |
Level 3 detailed scans | 81,850 |
Highest payout | 20,310,228 cr |
Total hyperspace distance | 528,853 ly |
Total hyperspace jumps | 15,459 |
Max distance from start | 65,357.10 ly |
Max distance from Sol | 65,356.04 ly |
Max distance from Colonia | 46,326.45 ly |
Approximate time played | 19W 5D 16H 45M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 8,574 |
Total delivered | 8,574 |
Total ejected | 146 |
Search and Rescue |
|
Total items rescued | 491 |
Total profit | 12,912,846 cr |
Total rescue transactions | 82 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 3,830 |
Grade 1 upgrades generated | 590 |
Grade 2 upgrades generated | 514 |
Grade 3 upgrades generated | 738 |
Grade 4 upgrades generated | 811 |
Grade 5 upgrades generated | 1,177 |
Crew |
|
Crew credits earned | 2,540,199,211 cr |
Crew hired | 13 |
Crew fired | 7 |
Crew lost | 9 |
Multi-Crew |
|
Total time in multi-crew | 2D 8H 34M 31S |
Time in gunner role | 27S |
Total credits accrued | 27,984,749 cr |
Total fines accrued | 5,466 cr |