CMDR Andrew Lewis profile
(Anaconda)
Federation: Lieutenant
Empire: Prince
Balance |
|
---|---|
Current assets | 4,822,362,990 cr |
Credits spent on ships | 1,567,730,095 cr |
Credits spent on outfitting | 2,213,080,333 cr |
Credits spent on repairs | 8,812,837 cr |
Credits spent on fuel | 177,968 cr |
Credits spent on munitions | 2,241,113 cr |
Insurance claims | 16 |
Total claim costs | 76,649,853 cr |
Combat |
|
Bounties claimed | 631 |
Profit from bounties | 115,471,723 cr |
Combat bonds | 56 |
Profit from combat bonds | 2,282,272 cr |
Assassinations | 30 |
Profit from assassinations | 5,619,419 cr |
Highest single reward | 549,000 cr |
Skimmers killed | 54 |
Crime |
|
Fines issued | 57 |
Lifetime fines value | 156,493 cr |
Bounties received/earned | 119 |
Lifetime bounty value | 43,250 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 181,040 cr |
Commodities smuggled | 108 |
Average profit | 11,315 cr |
Highest single transaction | 128,560 cr |
Trading |
|
Market network | 70 |
Trading profit | 3,718,623,273 cr |
Commodities traded | 10,906 |
Average profit | 14,302,397 cr |
Highest single transaction | 724,034,961 cr |
Mining |
|
Profits from mining | 3,719,042,943 cr |
Minerals refined | 4,407 |
Materials collected | 9,940 |
Exploration |
|
Systems visited | 2,492 |
Profits from exploration | 962,994,431 cr |
Level 2 detailed scans | 26,663 |
Level 3 detailed scans | 26,652 |
Highest payout | 17,384,369 cr |
Total hyperspace distance | 155,155 ly |
Total hyperspace jumps | 3,094 |
Max distance from start | 25,918.07 ly |
Max distance from Sol | 25,916.99 ly |
Max distance from Colonia | 25,708.28 ly |
Approximate time played | 6W 1D 3H 35M |
Passengers |
|
Total bulk passengers delivered | 3,904 |
Total VIPs delivered | 13 |
Total delivered | 3,917 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 120,043 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 754 |
Grade 1 upgrades generated | 264 |
Grade 2 upgrades generated | 225 |
Grade 3 upgrades generated | 138 |
Grade 4 upgrades generated | 100 |
Grade 5 upgrades generated | 27 |
Crew |
|
Crew credits earned | 521,856,819 cr |
Crew hired | 6 |
Crew fired | 4 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 7H 43M 20S |
Time in gunner role | 31M 11S |
Time in fighter con role | 1H 44M 9S |
Total credits accrued | 19,185,718 cr |