CMDR Kajo1986 profile
Federation: Recruit
Empire: Lord
Balance |
|
---|---|
Current assets | 3,185,262,809 cr |
Credits spent on ships | 586,162,696 cr |
Credits spent on outfitting | 1,057,608,229 cr |
Credits spent on repairs | 8,754,537 cr |
Credits spent on fuel | 26,406 cr |
Credits spent on munitions | 416,109 cr |
Insurance claims | 15 |
Total claim costs | 34,538,051 cr |
Combat |
|
Bounties claimed | 6,224 |
Profit from bounties | 384,751,532 cr |
Combat bonds | 518 |
Profit from combat bonds | 14,183,618 cr |
Assassinations | 41 |
Profit from assassinations | 54,029,165 cr |
Highest single reward | 667,375 cr |
Skimmers killed | 25 |
Crime |
|
Fines issued | 42 |
Lifetime fines value | 33,002 cr |
Bounties received/earned | 38 |
Lifetime bounty value | 66,100 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 43,658 cr |
Commodities smuggled | 21 |
Average profit | 5,457 cr |
Highest single transaction | 13,170 cr |
Trading |
|
Market network | 73 |
Trading profit | 868,114,870 cr |
Commodities traded | 27,935 |
Average profit | 2,480,328 cr |
Highest single transaction | 318,424,704 cr |
Mining |
|
Profits from mining | 834,256,832 cr |
Minerals refined | 2,074 |
Materials collected | 18,705 |
Exploration |
|
Systems visited | 4,538 |
Profits from exploration | 871,129,375 cr |
Level 2 detailed scans | 15,796 |
Level 3 detailed scans | 16,772 |
Highest payout | 17,645,355 cr |
Total hyperspace distance | 213,525 ly |
Total hyperspace jumps | 6,091 |
Max distance from start | 40,290.98 ly |
Max distance from Sol | 40,217.16 ly |
Max distance from Colonia | 20,820.55 ly |
Approximate time played | 7W 1D 3H 51M |
Passengers |
|
Total bulk passengers delivered | 72 |
Total VIPs delivered | 1,384 |
Total delivered | 1,456 |
Total ejected | 11 |
Search and Rescue |
|
Total items rescued | 14 |
Total profit | 292,255 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1,508 |
Grade 1 upgrades generated | 282 |
Grade 2 upgrades generated | 306 |
Grade 3 upgrades generated | 360 |
Grade 4 upgrades generated | 318 |
Grade 5 upgrades generated | 242 |
Crew |
|
Crew credits earned | 475,891,671 cr |
Crew hired | 5 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 4H 34M 48S |
Time in gunner role | 3H 30M 37S |
Total credits accrued | 9,068,630 cr |