CMDR IlCaccia profile
(Federal Corvette)
Federation: Rear Admiral
Empire: None
Balance |
|
---|---|
Current assets | 1,614,160,609 cr |
Credits spent on ships | 251,849,267 cr |
Credits spent on outfitting | 723,414,015 cr |
Credits spent on repairs | 5,526,352 cr |
Credits spent on fuel | 90,796 cr |
Credits spent on munitions | 1,121,165 cr |
Insurance claims | 20 |
Total claim costs | 48,945,923 cr |
Combat |
|
Bounties claimed | 575 |
Profit from bounties | 55,118,860 cr |
Combat bonds | 258 |
Profit from combat bonds | 17,383,089 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 301,600 cr |
Skimmers killed | 41 |
Crime |
|
Fines issued | 38 |
Lifetime fines value | 14,246 cr |
Bounties received/earned | 24 |
Lifetime bounty value | 37,250 cr |
Highest bounty issued | 7,000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 21,678 cr |
Commodities smuggled | 6 |
Average profit | 5,420 cr |
Highest single transaction | 15,936 cr |
Trading |
|
Market network | 25 |
Trading profit | 1,295,878,407 cr |
Commodities traded | 2,070 |
Average profit | 13,359,571 cr |
Highest single transaction | 318,455,232 cr |
Mining |
|
Profits from mining | 1,294,917,457 cr |
Minerals refined | 1,451 |
Materials collected | 3,810 |
Exploration |
|
Systems visited | 1,401 |
Profits from exploration | 72,702,403 cr |
Level 2 detailed scans | 4,179 |
Level 3 detailed scans | 4,179 |
Highest payout | 8,908,839 cr |
Total hyperspace distance | 82,968 ly |
Total hyperspace jumps | 1,703 |
Max distance from start | 25,903.12 ly |
Max distance from Sol | 22,046.26 ly |
Max distance from Colonia | 22,272.83 ly |
Approximate time played | 1W 5D 12H 38M |
Passengers |
|
Total bulk passengers delivered | 10,458 |
Total VIPs delivered | 328 |
Total delivered | 10,786 |
Total ejected | 220 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 123 |
Grade 1 upgrades generated | 56 |
Grade 2 upgrades generated | 27 |
Grade 3 upgrades generated | 21 |
Grade 4 upgrades generated | 7 |
Grade 5 upgrades generated | 12 |
Crew |
|
Crew credits earned | 97,266,081 cr |
Crew hired | 5 |
Crew fired | 3 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1D 4H 31M 22S |
Time in gunner role | 1H 2M 48S |
Time in fighter con role | 9H 32M 59S |
Total credits accrued | 18,817,084 cr |
Total fines accrued | 15,964 cr |