CMDR RNGesus Prime profile
(Imperial Cutter)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6,004,526,512 cr |
Credits spent on ships | 1,332,097,697 cr |
Credits spent on outfitting | 2,716,733,790 cr |
Credits spent on repairs | 10,120,803 cr |
Credits spent on fuel | 236,804 cr |
Credits spent on munitions | 447,239 cr |
Insurance claims | 17 |
Total claim costs | 31,324,597 cr |
Combat |
|
Bounties claimed | 389 |
Profit from bounties | 19,706,993 cr |
Combat bonds | 406 |
Profit from combat bonds | 14,977,558 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 357,067 cr |
Skimmers killed | 872 |
Crime |
|
Fines issued | 62 |
Lifetime fines value | 20,375 cr |
Bounties received/earned | 1,279 |
Lifetime bounty value | 274,300 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 137,634 cr |
Commodities smuggled | 15 |
Average profit | 13,763 cr |
Highest single transaction | 90,548 cr |
Trading |
|
Market network | 131 |
Trading profit | 960,886,120 cr |
Commodities traded | 63,701 |
Average profit | 1,501,385 cr |
Highest single transaction | 247,321,971 cr |
Mining |
|
Profits from mining | 901,551,910 cr |
Minerals refined | 7,120 |
Materials collected | 22,191 |
Exploration |
|
Systems visited | 8,056 |
Profits from exploration | 3,978,093,478 cr |
Level 2 detailed scans | 97,836 |
Level 3 detailed scans | 97,044 |
Highest payout | 30,146,247 cr |
Total hyperspace distance | 284,904 ly |
Total hyperspace jumps | 9,803 |
Max distance from start | 28,314.77 ly |
Max distance from Sol | 28,316.35 ly |
Max distance from Colonia | 23,530.69 ly |
Approximate time played | 15W 1H 40M |
Passengers |
|
Total bulk passengers delivered | 7,847 |
Total VIPs delivered | 141 |
Total delivered | 7,988 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 56 |
Total profit | 1,401,957 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 1,958 |
Grade 1 upgrades generated | 319 |
Grade 2 upgrades generated | 368 |
Grade 3 upgrades generated | 390 |
Grade 4 upgrades generated | 381 |
Grade 5 upgrades generated | 500 |
Crew |
|
Crew credits earned | 205,085,168 cr |
Crew hired | 3 |
Crew fired | 1 |