CMDR benisaku profile
(Anaconda)
Federation: Warrant Officer
Empire: Viscount
Balance |
|
---|---|
Current assets | 4,838,336,132 cr |
Credits spent on ships | 745,037,918 cr |
Credits spent on outfitting | 1,845,921,339 cr |
Credits spent on repairs | 26,841,362 cr |
Credits spent on fuel | 471,499 cr |
Credits spent on munitions | 2,461,445 cr |
Insurance claims | 15 |
Total claim costs | 137,255,479 cr |
Combat |
|
Bounties claimed | 699 |
Profit from bounties | 37,782,192 cr |
Combat bonds | 380 |
Profit from combat bonds | 14,723,307 cr |
Assassinations | 61 |
Profit from assassinations | 35,489,066 cr |
Highest single reward | 285,000 cr |
Skimmers killed | 40 |
Crime |
|
Fines issued | 69 |
Lifetime fines value | 1,041,670 cr |
Bounties received/earned | 341 |
Lifetime bounty value | 14,331,050 cr |
Highest bounty issued | 2,084,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 177,410 cr |
Commodities smuggled | 59 |
Average profit | 17,741 cr |
Highest single transaction | 105,630 cr |
Trading |
|
Market network | 82 |
Trading profit | 4,737,292,121 cr |
Commodities traded | 8,384 |
Average profit | 22,033,917 cr |
Highest single transaction | 418,841,124 cr |
Mining |
|
Profits from mining | 4,725,186,235 cr |
Minerals refined | 4,273 |
Materials collected | 16,340 |
Exploration |
|
Systems visited | 5,621 |
Profits from exploration | 560,467,730 cr |
Level 2 detailed scans | 23,165 |
Level 3 detailed scans | 23,164 |
Highest payout | 8,198,168 cr |
Total hyperspace distance | 202,429 ly |
Total hyperspace jumps | 7,082 |
Max distance from start | 25,901.44 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 22,453.75 ly |
Approximate time played | 6W 6D 20H 39M |
Passengers |
|
Total bulk passengers delivered | 896 |
Total VIPs delivered | 192 |
Total delivered | 1,088 |
Total ejected | 7 |
Search and Rescue |
|
Total items rescued | 22 |
Total profit | 241,958 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1,480 |
Grade 1 upgrades generated | 269 |
Grade 2 upgrades generated | 245 |
Grade 3 upgrades generated | 323 |
Grade 4 upgrades generated | 359 |
Grade 5 upgrades generated | 284 |
Crew |
|
Crew credits earned | 735,740,669 cr |
Crew hired | 8 |
Crew fired | 2 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 9H 2M 36S |
Time in gunner role | 16M 26S |
Time in fighter con role | 1H 56M 58S |
Total credits accrued | 1,510,000 cr |