CMDR Phil Barnes profile
(Mamba)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 22,351,878,136 cr |
Credits spent on ships | 3,286,543,818 cr |
Credits spent on outfitting | 20,979,776,609 cr |
Credits spent on repairs | 55,855,496 cr |
Credits spent on fuel | 2,205,643 cr |
Credits spent on munitions | 8,198,472 cr |
Insurance claims | 1,053 |
Total claim costs | 913,739,663 cr |
Combat |
|
Bounties claimed | 2,321 |
Profit from bounties | 322,928,190 cr |
Combat bonds | 13,373 |
Profit from combat bonds | 778,828,325 cr |
Assassinations | 424 |
Profit from assassinations | 284,764,752 cr |
Highest single reward | 1,347,588 cr |
Skimmers killed | 243 |
Crime |
|
Fines issued | 2,590 |
Lifetime fines value | 9,328,577 cr |
Bounties received/earned | 2,147 |
Lifetime bounty value | 51,309,650 cr |
Highest bounty issued | 4,604,900 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 62,842 cr |
Commodities smuggled | 15 |
Average profit | 6,284 cr |
Highest single transaction | 52,836 cr |
Trading |
|
Market network | 282 |
Trading profit | 24,345,644,167 cr |
Commodities traded | 497,576 |
Average profit | 14,935,978 cr |
Highest single transaction | 532,960,736 cr |
Mining |
|
Profits from mining | 18,100,342,681 cr |
Minerals refined | 16,851 |
Materials collected | 47,616 |
Exploration |
|
Systems visited | 27,506 |
Profits from exploration | 2,224,798,591 cr |
Level 2 detailed scans | 100,905 |
Level 3 detailed scans | 102,437 |
Highest payout | 13,645,492 cr |
Total hyperspace distance | 1,989,121 ly |
Total hyperspace jumps | 49,771 |
Max distance from start | 65,590.23 ly |
Approximate time played | 28W 3D 8H 19M |
Passengers |
|
Total bulk passengers delivered | 7,646 |
Total VIPs delivered | 7,617 |
Total delivered | 15,263 |
Total ejected | 7,201 |
Search and Rescue |
|
Total items rescued | 44 |
Total profit | 811,609 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 13,191 |
Grade 1 upgrades generated | 2,554 |
Grade 2 upgrades generated | 2,979 |
Grade 3 upgrades generated | 3,265 |
Grade 4 upgrades generated | 2,913 |
Grade 5 upgrades generated | 1,480 |
Crew |
|
Crew credits earned | 1,485,967,949 cr |
Crew hired | 79 |
Crew fired | 73 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 1D 3H 51M 46S |
Time in gunner role | 6M 38S |
Time in fighter con role | 3M 36S |
Total credits accrued | 5,804 cr |