CMDR S1inki profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Viscount
Balance |
|
---|---|
Current assets | 4,086,619,632 cr |
Credits spent on ships | 760,717,339 cr |
Credits spent on outfitting | 2,031,890,748 cr |
Credits spent on repairs | 15,853,773 cr |
Credits spent on fuel | 205,406 cr |
Credits spent on munitions | 3,997,020 cr |
Insurance claims | 8 |
Total claim costs | 140,450,437 cr |
Combat |
|
Bounties claimed | 796 |
Profit from bounties | 122,274,105 cr |
Combat bonds | 2,465 |
Profit from combat bonds | 144,350,061 cr |
Assassinations | 15 |
Profit from assassinations | 2,739,431 cr |
Highest single reward | 504,180 cr |
Skimmers killed | 22 |
Crime |
|
Fines issued | 55 |
Lifetime fines value | 34,302 cr |
Bounties received/earned | 39 |
Lifetime bounty value | 65,100 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 383,502 cr |
Commodities smuggled | 45 |
Average profit | 19,175 cr |
Highest single transaction | 119,186 cr |
Trading |
|
Market network | 99 |
Trading profit | 2,492,174,697 cr |
Commodities traded | 83,552 |
Average profit | 6,941,991 cr |
Highest single transaction | 303,076,224 cr |
Mining |
|
Profits from mining | 2,224,334,213 cr |
Minerals refined | 3,711 |
Materials collected | 18,427 |
Exploration |
|
Systems visited | 4,451 |
Profits from exploration | 711,537,340 cr |
Level 2 detailed scans | 32,779 |
Level 3 detailed scans | 32,778 |
Highest payout | 9,581,927 cr |
Total hyperspace distance | 251,580 ly |
Total hyperspace jumps | 5,368 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 27,379.58 ly |
Approximate time played | 3W 5D 20H 16M |
Passengers |
|
Total bulk passengers delivered | 4,860 |
Total VIPs delivered | 566 |
Total delivered | 5,426 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 38 |
Total profit | 680,059 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 1,598 |
Grade 1 upgrades generated | 398 |
Grade 2 upgrades generated | 375 |
Grade 3 upgrades generated | 331 |
Grade 4 upgrades generated | 263 |
Grade 5 upgrades generated | 231 |
Crew |
|
Crew credits earned | 168,434,970 cr |
Crew hired | 4 |
Crew fired | 1 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 6H 44M 54S |