CMDR CJIY4uu profile
![](/img/users/default.png?v=1548248885)
(Krait Mk II)
![](/img/ships/128816567/krait_mkii_default_defaultpaintjob.jpg)
Federation: Recruit
Empire: Duke
Balance |
|
---|---|
Current assets | 1,078,418,285 cr |
Credits spent on ships | 543,766,399 cr |
Credits spent on outfitting | 948,251,881 cr |
Credits spent on repairs | 1,249,099 cr |
Credits spent on fuel | 94,490 cr |
Credits spent on munitions | 190,962 cr |
Insurance claims | 10 |
Total claim costs | 80,054,983 cr |
Combat |
|
Bounties claimed | 2 |
Profit from bounties | 77,181 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 1 |
Profit from assassinations | 136,070 cr |
Highest single reward | 68,140 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 12 |
Lifetime fines value | 5,207 cr |
Bounties received/earned | 16 |
Lifetime bounty value | 6,100 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 36 |
Trading profit | 1,222,608,091 cr |
Commodities traded | 25,085 |
Average profit | 8,859,479 cr |
Highest single transaction | 280,475,560 cr |
Mining |
|
Profits from mining | 991,186,070 cr |
Minerals refined | 1,630 |
Materials collected | 1,980 |
Exploration |
|
Systems visited | 1,067 |
Profits from exploration | 66,604,522 cr |
Level 2 detailed scans | 8,629 |
Level 3 detailed scans | 8,629 |
Highest payout | 3,142,511 cr |
Total hyperspace distance | 26,125 ly |
Total hyperspace jumps | 1,444 |
Max distance from start | 1,869.01 ly |
Max distance from Sol | 1,892.38 ly |
Max distance from Colonia | 22,248.51 ly |
Approximate time played | 1W 4D 7H |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 677 |
Total delivered | 677 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 117 |
Grade 1 upgrades generated | 47 |
Grade 2 upgrades generated | 21 |
Grade 3 upgrades generated | 28 |
Grade 4 upgrades generated | 11 |
Grade 5 upgrades generated | 10 |
Multi-Crew |
|
Total time in multi-crew | 55M 46S |