CMDR Blue [GPL] profile
(Type-9 Heavy)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 35,255,555,219 cr |
Credits spent on ships | 1,292,265,886 cr |
Credits spent on outfitting | 5,304,938,247 cr |
Credits spent on repairs | 46,596,239 cr |
Credits spent on fuel | 955,385 cr |
Credits spent on munitions | 3,733,742 cr |
Insurance claims | 101 |
Total claim costs | 1,094,512,691 cr |
Combat |
|
Bounties claimed | 525 |
Profit from bounties | 42,637,157 cr |
Combat bonds | 4,354 |
Profit from combat bonds | 298,407,919 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 411,463 cr |
Skimmers killed | 16 |
Crime |
|
Fines issued | 72 |
Lifetime fines value | 257,163 cr |
Bounties received/earned | 88 |
Lifetime bounty value | 81,000 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 372,148 cr |
Commodities smuggled | 174 |
Average profit | 16,180 cr |
Highest single transaction | 65,688 cr |
Trading |
|
Market network | 227 |
Trading profit | 36,014,082,551 cr |
Commodities traded | 545,760 |
Average profit | 14,167,617 cr |
Highest single transaction | 441,608,704 cr |
Mining |
|
Profits from mining | 23,577,289,827 cr |
Minerals refined | 46,182 |
Materials collected | 66,602 |
Exploration |
|
Systems visited | 6,929 |
Profits from exploration | 71,025,209 cr |
Level 2 detailed scans | 10,748 |
Level 3 detailed scans | 10,747 |
Highest payout | 574,340 cr |
Total hyperspace distance | 476,735 ly |
Total hyperspace jumps | 19,411 |
Max distance from start | 21,947.09 ly |
Max distance from Sol | 5,127.99 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 37W 6D 15H 30M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 81 |
Total delivered | 81 |
Total ejected | 18 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 31,144 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 3,932 |
Grade 1 upgrades generated | 397 |
Grade 2 upgrades generated | 440 |
Grade 3 upgrades generated | 680 |
Grade 4 upgrades generated | 789 |
Grade 5 upgrades generated | 1,626 |
Multi-Crew |
|
Total time in multi-crew | 1D 15H 55M 3S |
Time in gunner role | 8M 6S |
Time in fighter con role | 48M 8S |
Total credits accrued | 110,511,214 cr |