CMDR Jason Hill profile
(Anaconda)
Federation: Post Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 19,682,810,289 cr |
Credits spent on ships | 1,764,559,120 cr |
Credits spent on outfitting | 4,738,887,670 cr |
Credits spent on repairs | 249,481,818 cr |
Credits spent on fuel | 1,732,269 cr |
Credits spent on munitions | 72,914,410 cr |
Insurance claims | 350 |
Total claim costs | 3,262,385,292 cr |
Combat |
|
Bounties claimed | 3,472 |
Profit from bounties | 682,110,012 cr |
Combat bonds | 5,421 |
Profit from combat bonds | 26,300,598,513 cr |
Assassinations | 115 |
Profit from assassinations | 180,258,438 cr |
Highest single reward | 2,000,000 cr |
Skimmers killed | 97 |
Crime |
|
Fines issued | 5,394 |
Lifetime fines value | 1,059,991 cr |
Bounties received/earned | 1,252 |
Lifetime bounty value | 20,778,500 cr |
Highest bounty issued | 2,572,600 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 25,732 cr |
Commodities smuggled | 16 |
Average profit | 3,676 cr |
Highest single transaction | 10,815 cr |
Trading |
|
Market network | 132 |
Trading profit | 33,051,688,131 cr |
Commodities traded | 216,102 |
Average profit | 55,549,056 cr |
Highest single transaction | 999,850,500 cr |
Mining |
|
Profits from mining | 1,274,330,744 cr |
Minerals refined | 1,424 |
Materials collected | 28,169 |
Exploration |
|
Systems visited | 8,357 |
Profits from exploration | 400,881,741 cr |
Level 2 detailed scans | 18,950 |
Level 3 detailed scans | 21,153 |
Highest payout | 15,044,336 cr |
Total hyperspace distance | 505,868 ly |
Total hyperspace jumps | 14,938 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 24W 6D 22H 21M |
Passengers |
|
Total bulk passengers delivered | 266 |
Total VIPs delivered | 361 |
Total delivered | 627 |
Total ejected | 18 |
Search and Rescue |
|
Total items rescued | 37 |
Total profit | 102,510 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 5,702 |
Grade 1 upgrades generated | 572 |
Grade 2 upgrades generated | 762 |
Grade 3 upgrades generated | 1,093 |
Grade 4 upgrades generated | 1,367 |
Grade 5 upgrades generated | 1,908 |
Crew |
|
Crew credits earned | 4,469,718,383 cr |
Crew hired | 10 |
Crew fired | 5 |
Crew lost | 20 |
Multi-Crew |
|
Total time in multi-crew | 3D 9H 58M 9S |
Time in gunner role | 6H 41M 3S |
Time in fighter con role | 3H 30M 56S |
Total credits accrued | 180,916,297 cr |
Total fines accrued | 5,200 cr |