CMDR McJamz profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 16,470,368,348 cr |
Credits spent on ships | 3,553,267,244 cr |
Credits spent on outfitting | 23,594,632,676 cr |
Credits spent on repairs | 24,858,304 cr |
Credits spent on fuel | 4,156,705 cr |
Credits spent on munitions | 6,885,667 cr |
Insurance claims | 205 |
Total claim costs | 251,639,557 cr |
Combat |
|
Bounties claimed | 11,280 |
Profit from bounties | 452,904,964 cr |
Combat bonds | 5,506 |
Profit from combat bonds | 126,136,043 cr |
Assassinations | 153 |
Profit from assassinations | 110,790,016 cr |
Highest single reward | 723,300 cr |
Skimmers killed | 213 |
Crime |
|
Fines issued | 2,129 |
Lifetime fines value | 165,044,859 cr |
Bounties received/earned | 2,595 |
Lifetime bounty value | 9,423,883 cr |
Highest bounty issued | 24,340 cr |
Smuggling |
|
Black market network | 36 |
Black market profit | 1,190,111,499 cr |
Commodities smuggled | 79,468 |
Average profit | 2,953,130 cr |
Highest single transaction | 49,030,416 cr |
Trading |
|
Market network | 388 |
Trading profit | 11,515,533,095 cr |
Commodities traded | 1,808,844 |
Average profit | 1,885,320 cr |
Highest single transaction | 456,754,176 cr |
Mining |
|
Profits from mining | 9,104,644,361 cr |
Minerals refined | 62,640 |
Materials collected | 50,005 |
Exploration |
|
Systems visited | 21,304 |
Profits from exploration | 315,328,616 cr |
Level 2 detailed scans | 1,724 |
Level 3 detailed scans | 150,170 |
Highest payout | 3,750,214 cr |
Total hyperspace distance | 1,107,152 ly |
Total hyperspace jumps | 44,180 |
Max distance from start | 25,845.91 ly |
Approximate time played | 25W 2D 8H 29M |
Passengers |
|
Total bulk passengers delivered | 37,511 |
Total VIPs delivered | 3,617 |
Total delivered | 41,128 |
Total ejected | 141 |
Search and Rescue |
|
Total items rescued | 382 |
Total profit | 1,299,102 cr |
Total rescue transactions | 53 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 5,704 |
Grade 1 upgrades generated | 2,287 |
Grade 2 upgrades generated | 456 |
Grade 3 upgrades generated | 875 |
Grade 4 upgrades generated | 684 |
Grade 5 upgrades generated | 1,402 |
Crew |
|
Crew credits earned | 145,865,062 cr |
Crew hired | 5 |
Crew fired | 5 |
Multi-Crew |
|
Total time in multi-crew | 15H 9M 35S |
Time in gunner role | 1H 48M 46S |
Time in fighter con role | 1H 41M 49S |
Total credits accrued | 869,616 cr |