CMDR Bouncer-Sixx profile
![](/img/users/default.png?v=1548248885)
(Type-9 Heavy)
![](/img/ships/128049333/unknown.jpg)
Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 610,602,344 cr |
Credits spent on ships | 214,396,438 cr |
Credits spent on outfitting | 113,593,367 cr |
Credits spent on repairs | 469,574 cr |
Credits spent on fuel | 45,818 cr |
Credits spent on munitions | 17,670 cr |
Insurance claims | 3 |
Total claim costs | 17,086,213 cr |
Combat |
|
Bounties claimed | 0 |
Profit from bounties | 0 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 11 |
Profit from assassinations | 372,857 cr |
Highest single reward | 0 cr |
Skimmers killed | 11 |
Crime |
|
Fines issued | 3 |
Lifetime fines value | 779 cr |
Bounties received/earned | 0 |
Lifetime bounty value | 0 cr |
Highest bounty issued | 0 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 43 |
Trading profit | 176,778,769 cr |
Commodities traded | 18,750 |
Average profit | 1,290,356 cr |
Highest single transaction | 27,349,668 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 696 |
Exploration |
|
Systems visited | 1,569 |
Profits from exploration | 445,121,324 cr |
Level 2 detailed scans | 11,787 |
Level 3 detailed scans | 11,787 |
Highest payout | 6,344,599 cr |
Total hyperspace distance | 44,319 ly |
Total hyperspace jumps | 1,804 |
Max distance from start | 5,456.08 ly |
Max distance from Sol | 5,504.60 ly |
Max distance from Colonia | 22,444.48 ly |
Approximate time played | 1W 1D 20H 40M |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30,554 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 42 |
Grade 1 upgrades generated | 27 |
Grade 2 upgrades generated | 12 |
Grade 3 upgrades generated | 3 |
Crew |
|
Crew credits earned | 13,887 cr |
Crew hired | 2 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 22M 47S |
Time in gunner role | 36M 4S |