CMDR Lone-Starr profile
![](/img/users/default.png?v=1548248885)
(Asp Explorer)
![](/img/ships/128049303/unknown.jpg)
Federation: Chief Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 195,625,638 cr |
Credits spent on ships | 137,021,159 cr |
Credits spent on outfitting | 532,317,491 cr |
Credits spent on repairs | 1,647,148 cr |
Credits spent on fuel | 116,229 cr |
Credits spent on munitions | 444,212 cr |
Insurance claims | 4 |
Total claim costs | 8,041,947 cr |
Combat |
|
Bounties claimed | 789 |
Profit from bounties | 22,945,068 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 34 |
Profit from assassinations | 2,582,304 cr |
Highest single reward | 233,872 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 52 |
Lifetime fines value | 71,484 cr |
Bounties received/earned | 53 |
Lifetime bounty value | 49,500 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 61,004 cr |
Commodities smuggled | 64 |
Average profit | 4,693 cr |
Highest single transaction | 20,340 cr |
Trading |
|
Market network | 27 |
Trading profit | 741,034 cr |
Commodities traded | 804 |
Average profit | 11,579 cr |
Highest single transaction | 255,065 cr |
Mining |
|
Profits from mining | 639,208 cr |
Minerals refined | 24 |
Materials collected | 4,980 |
Exploration |
|
Systems visited | 1,316 |
Profits from exploration | 220,874,873 cr |
Level 2 detailed scans | 8,370 |
Level 3 detailed scans | 8,445 |
Highest payout | 9,801,065 cr |
Total hyperspace distance | 41,481 ly |
Total hyperspace jumps | 1,679 |
Max distance from start | 3,067.13 ly |
Max distance from Sol | 3,127.65 ly |
Max distance from Colonia | 22,800.54 ly |
Approximate time played | 3W 7H 1M |
Passengers |
|
Total bulk passengers delivered | 15 |
Total VIPs delivered | 0 |
Total delivered | 15 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 39,820 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 352 |
Grade 1 upgrades generated | 128 |
Grade 2 upgrades generated | 101 |
Grade 3 upgrades generated | 74 |
Grade 4 upgrades generated | 38 |
Grade 5 upgrades generated | 11 |
Crew |
|
Crew credits earned | 4,688,075 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 49M 7S |
Time in gunner role | 41M 4S |
Time in fighter con role | 14S |
Total credits accrued | 230,208 cr |