CMDR Klutz profile
(Anaconda)
Federation: Ensign
Empire: Baron
Balance |
|
---|---|
Current assets | 1,561,676,407 cr |
Credits spent on ships | 301,492,494 cr |
Credits spent on outfitting | 1,082,211,405 cr |
Credits spent on repairs | 8,068,040 cr |
Credits spent on fuel | 325,580 cr |
Credits spent on munitions | 153,154 cr |
Insurance claims | 16 |
Total claim costs | 12,514,178 cr |
Combat |
|
Bounties claimed | 407 |
Profit from bounties | 5,345,925 cr |
Combat bonds | 5 |
Profit from combat bonds | 149,808 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 0 cr |
Skimmers killed | 136 |
Crime |
|
Fines issued | 138 |
Lifetime fines value | 170,245 cr |
Bounties received/earned | 41 |
Lifetime bounty value | 29,125 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 741,373 cr |
Commodities smuggled | 112 |
Average profit | 46,336 cr |
Highest single transaction | 315,192 cr |
Trading |
|
Market network | 87 |
Trading profit | 30,851,892 cr |
Commodities traded | 24,894 |
Average profit | 72,253 cr |
Highest single transaction | 1,417,780 cr |
Mining |
|
Profits from mining | 6,708,966 cr |
Minerals refined | 681 |
Materials collected | 15,776 |
Exploration |
|
Systems visited | 9,882 |
Profits from exploration | 643,312,807 cr |
Level 2 detailed scans | 7,980 |
Level 3 detailed scans | 84,359 |
Highest payout | 8,816,292 cr |
Total hyperspace distance | 543,878 ly |
Total hyperspace jumps | 11,575 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 8W 6D 17H 32M |
Passengers |
|
Total bulk passengers delivered | 92 |
Total VIPs delivered | 57 |
Total delivered | 149 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 2,378 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 904 |
Grade 1 upgrades generated | 337 |
Grade 2 upgrades generated | 117 |
Grade 3 upgrades generated | 148 |
Grade 4 upgrades generated | 76 |
Grade 5 upgrades generated | 226 |
Crew |
|
Crew credits earned | 44,215,358 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 11M 53S |
Time in gunner role | 13M 46S |
Time in fighter con role | 1M 38S |