CMDR Hunter54 profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Squire
Balance |
|
---|---|
Current assets | 2,542,024,404 cr |
Credits spent on ships | 349,101,733 cr |
Credits spent on outfitting | 1,524,089,775 cr |
Credits spent on repairs | 4,192,518 cr |
Credits spent on fuel | 185,888 cr |
Credits spent on munitions | 613,274 cr |
Insurance claims | 5 |
Total claim costs | 32,806,953 cr |
Combat |
|
Bounties claimed | 249 |
Profit from bounties | 47,909,865 cr |
Combat bonds | 575 |
Profit from combat bonds | 43,081,351 cr |
Assassinations | 22 |
Profit from assassinations | 12,563,544 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 5 |
Crime |
|
Fines issued | 53 |
Lifetime fines value | 58,390 cr |
Bounties received/earned | 21 |
Lifetime bounty value | 32,600 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 49,437 cr |
Commodities smuggled | 14 |
Average profit | 8,240 cr |
Highest single transaction | 30,814 cr |
Trading |
|
Market network | 82 |
Trading profit | 2,169,597,552 cr |
Commodities traded | 43,642 |
Average profit | 9,474,225 cr |
Highest single transaction | 130,558,500 cr |
Mining |
|
Profits from mining | 1,619,619,248 cr |
Minerals refined | 4,938 |
Materials collected | 9,430 |
Exploration |
|
Systems visited | 1,502 |
Profits from exploration | 49,151,745 cr |
Level 2 detailed scans | 3,577 |
Level 3 detailed scans | 3,574 |
Highest payout | 5,768,846 cr |
Total hyperspace distance | 57,213 ly |
Total hyperspace jumps | 2,029 |
Max distance from start | 5,990.54 ly |
Max distance from Sol | 5,998.98 ly |
Max distance from Colonia | 23,645.92 ly |
Approximate time played | 1W 6D 22H 4M |
Passengers |
|
Total bulk passengers delivered | 6,204 |
Total VIPs delivered | 164 |
Total delivered | 6,368 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 146,910 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 798 |
Grade 1 upgrades generated | 127 |
Grade 2 upgrades generated | 147 |
Grade 3 upgrades generated | 178 |
Grade 4 upgrades generated | 171 |
Grade 5 upgrades generated | 175 |
Crew |
|
Crew credits earned | 55,505,676 cr |
Crew hired | 12 |
Crew fired | 12 |
Crew lost | 1 |