CMDR Djeydjay-kst profile
(Anaconda)
Federation: Midshipman
Empire: Squire
Balance |
|
---|---|
Current assets | 2,933,231,885 cr |
Credits spent on ships | 677,332,388 cr |
Credits spent on outfitting | 1,069,941,737 cr |
Credits spent on repairs | 5,769,406 cr |
Credits spent on fuel | 163,086 cr |
Credits spent on munitions | 318,956 cr |
Insurance claims | 30 |
Total claim costs | 128,141,317 cr |
Combat |
|
Bounties claimed | 708 |
Profit from bounties | 33,361,003 cr |
Combat bonds | 24 |
Profit from combat bonds | 1,414,956 cr |
Assassinations | 9 |
Profit from assassinations | 1,898,387 cr |
Highest single reward | 298,010 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 72 |
Lifetime fines value | 795,041 cr |
Bounties received/earned | 33 |
Lifetime bounty value | 31,850 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 16,482 cr |
Commodities smuggled | 32 |
Average profit | 2,747 cr |
Highest single transaction | 6,795 cr |
Trading |
|
Market network | 42 |
Trading profit | 780,868,959 cr |
Commodities traded | 5,039 |
Average profit | 7,034,855 cr |
Highest single transaction | 246,774,400 cr |
Mining |
|
Profits from mining | 778,720,908 cr |
Minerals refined | 1,384 |
Materials collected | 8,866 |
Exploration |
|
Systems visited | 4,258 |
Profits from exploration | 296,784,592 cr |
Level 2 detailed scans | 19,015 |
Level 3 detailed scans | 19,014 |
Highest payout | 15,244,426 cr |
Total hyperspace distance | 248,981 ly |
Total hyperspace jumps | 5,035 |
Max distance from start | 31,689.90 ly |
Max distance from Sol | 31,695.26 ly |
Max distance from Colonia | 30,789.43 ly |
Approximate time played | 12W 6D 19H 31M |
Passengers |
|
Total bulk passengers delivered | 181 |
Total VIPs delivered | 291 |
Total delivered | 472 |
Total ejected | 55 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 88,196 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 777 |
Grade 1 upgrades generated | 168 |
Grade 2 upgrades generated | 141 |
Grade 3 upgrades generated | 159 |
Grade 4 upgrades generated | 151 |
Grade 5 upgrades generated | 158 |
Crew |
|
Crew credits earned | 136,467,889 cr |
Crew hired | 3 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 31M 35S |
Time in gunner role | 52M 56S |
Total credits accrued | 381,028 cr |
Total fines accrued | 5,200 cr |