CMDR doc---brownie profile
(Imperial Cutter)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3,800,820,013 cr |
Credits spent on ships | 1,922,969,037 cr |
Credits spent on outfitting | 5,599,624,819 cr |
Credits spent on repairs | 19,767,477 cr |
Credits spent on fuel | 556,651 cr |
Credits spent on munitions | 838,778 cr |
Insurance claims | 8 |
Total claim costs | 39,001,892 cr |
Combat |
|
Bounties claimed | 2,855 |
Profit from bounties | 595,884,919 cr |
Combat bonds | 550 |
Profit from combat bonds | 36,842,002 cr |
Assassinations | 121 |
Profit from assassinations | 33,340,741 cr |
Highest single reward | 378,471 cr |
Skimmers killed | 8 |
Crime |
|
Fines issued | 41 |
Lifetime fines value | 10,200 cr |
Bounties received/earned | 19 |
Lifetime bounty value | 26,300 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 22,514 cr |
Commodities smuggled | 6 |
Average profit | 3,752 cr |
Highest single transaction | 4,536 cr |
Trading |
|
Market network | 116 |
Trading profit | 46,632,411 cr |
Commodities traded | 84,104 |
Average profit | 111,030 cr |
Highest single transaction | 395,123,712 cr |
Mining |
|
Profits from mining | 7,116,314,281 cr |
Minerals refined | 10,660 |
Materials collected | 22,165 |
Exploration |
|
Systems visited | 18,168 |
Profits from exploration | 6,160,314,364 cr |
Level 2 detailed scans | 133,506 |
Level 3 detailed scans | 134,065 |
Highest payout | 17,569,238 cr |
Total hyperspace distance | 1,408,929 ly |
Total hyperspace jumps | 20,759 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,341.73 ly |
Approximate time played | 17W 5D 1H 49M |
Passengers |
|
Total bulk passengers delivered | 3,798 |
Total VIPs delivered | 1,844 |
Total delivered | 5,642 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 112,653 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 3,134 |
Grade 1 upgrades generated | 463 |
Grade 2 upgrades generated | 524 |
Grade 3 upgrades generated | 703 |
Grade 4 upgrades generated | 795 |
Grade 5 upgrades generated | 649 |
Crew |
|
Crew credits earned | 1,305,389,425 cr |
Crew hired | 3 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 3H 51M 13S |
Time in gunner role | 1H 30M 4S |
Total credits accrued | 11,989 cr |