CMDR jellowiggler profile
(Python)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 15,593,341,394 cr |
Credits spent on ships | 1,344,131,769 cr |
Credits spent on outfitting | 4,363,843,249 cr |
Credits spent on repairs | 44,111,076 cr |
Credits spent on fuel | 634,428 cr |
Credits spent on munitions | 5,022,857 cr |
Insurance claims | 81 |
Total claim costs | 891,019,224 cr |
Combat |
|
Bounties claimed | 2,798 |
Profit from bounties | 532,200,924 cr |
Combat bonds | 7,621 |
Profit from combat bonds | 4,134,961,157 cr |
Assassinations | 132 |
Profit from assassinations | 169,000,090 cr |
Highest single reward | 2,344,200 cr |
Skimmers killed | 62 |
Crime |
|
Fines issued | 294 |
Lifetime fines value | 1,791,266 cr |
Bounties received/earned | 332 |
Lifetime bounty value | 699,100 cr |
Highest bounty issued | 212,600 cr |
Smuggling |
|
Black market network | 21 |
Black market profit | 525,133 cr |
Commodities smuggled | 256 |
Average profit | 4,103 cr |
Highest single transaction | 180,312 cr |
Trading |
|
Market network | 107 |
Trading profit | 12,098,721,296 cr |
Commodities traded | 119,449 |
Average profit | 24,149,144 cr |
Highest single transaction | 366,305,750 cr |
Mining |
|
Profits from mining | 3,763,026,631 cr |
Minerals refined | 4,968 |
Materials collected | 29,501 |
Exploration |
|
Systems visited | 7,622 |
Profits from exploration | 2,884,950,305 cr |
Level 2 detailed scans | 59,862 |
Level 3 detailed scans | 59,862 |
Highest payout | 35,722,548 cr |
Total hyperspace distance | 391,951 ly |
Total hyperspace jumps | 11,153 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 12W 3D 16M |
Passengers |
|
Total bulk passengers delivered | 6,449 |
Total VIPs delivered | 1,067 |
Total delivered | 7,516 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 180 |
Total profit | 4,534,434 cr |
Total rescue transactions | 44 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 2,414 |
Grade 1 upgrades generated | 468 |
Grade 2 upgrades generated | 390 |
Grade 3 upgrades generated | 494 |
Grade 4 upgrades generated | 558 |
Grade 5 upgrades generated | 504 |
Crew |
|
Crew credits earned | 726,343,078 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 5H 3M 42S |
Time in fighter con role | 9M 39S |
Total credits accrued | 490,891 cr |