CMDR StingrayCaptain profile
(Imperial Eagle)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7,869,925,101 cr |
Credits spent on ships | 1,326,690,808 cr |
Credits spent on outfitting | 2,043,676,011 cr |
Credits spent on repairs | 8,093,028 cr |
Credits spent on fuel | 162,595 cr |
Credits spent on munitions | 673,298 cr |
Insurance claims | 23 |
Total claim costs | 48,626,029 cr |
Combat |
|
Bounties claimed | 844 |
Profit from bounties | 33,114,242 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 1 |
Profit from assassinations | 10,000 cr |
Highest single reward | 341,007 cr |
Skimmers killed | 368 |
Crime |
|
Fines issued | 170 |
Lifetime fines value | 113,767 cr |
Bounties received/earned | 229 |
Lifetime bounty value | 110,580 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 53,133 cr |
Commodities smuggled | 29 |
Average profit | 6,642 cr |
Highest single transaction | 29,856 cr |
Trading |
|
Market network | 84 |
Trading profit | 14,009,988,134 cr |
Commodities traded | 16,144 |
Average profit | 49,857,609 cr |
Highest single transaction | 1,164,731,022 cr |
Mining |
|
Profits from mining | 13,991,086,710 cr |
Minerals refined | 19,136 |
Materials collected | 20,174 |
Exploration |
|
Systems visited | 21,982 |
Profits from exploration | 4,785,518,189 cr |
Level 2 detailed scans | 48,253 |
Level 3 detailed scans | 100,395 |
Highest payout | 38,450,306 cr |
Total hyperspace distance | 818,592 ly |
Total hyperspace jumps | 23,276 |
Max distance from start | 65,515.88 ly |
Max distance from Sol | 22,863.31 ly |
Max distance from Colonia | 22,130.70 ly |
Approximate time played | 16W 6D 11H |
Passengers |
|
Total bulk passengers delivered | 3,146 |
Total VIPs delivered | 34 |
Total delivered | 3,180 |
Total ejected | 23 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 124,147 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 842 |
Grade 1 upgrades generated | 339 |
Grade 2 upgrades generated | 93 |
Grade 3 upgrades generated | 129 |
Grade 4 upgrades generated | 84 |
Grade 5 upgrades generated | 197 |
Crew |
|
Crew credits earned | 277,131,168 cr |
Crew hired | 7 |
Crew fired | 7 |
Multi-Crew |
|
Total time in multi-crew | 1M 30S |