CMDR Mylene_Fox profile
![](/img/users/9/4/0/4/2/94042.png?v=1620678524)
(Imperial Cutter)
![](/img/ships/128049375/cutter_blackfriday_01.jpg)
Federation: None
Empire: Duke
Balance |
|
---|---|
Current assets | 714,240,028 cr |
Credits spent on ships | 439,414,670 cr |
Credits spent on outfitting | 270,986,230 cr |
Credits spent on repairs | 8,426,631 cr |
Credits spent on fuel | 39,302 cr |
Credits spent on munitions | 56,550 cr |
Insurance claims | 2 |
Total claim costs | 14,813,111 cr |
Combat |
|
Bounties claimed | 12 |
Profit from bounties | 366,267 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 1 |
Profit from assassinations | 67,637 cr |
Highest single reward | 162,260 cr |
Skimmers killed | 21 |
Crime |
|
Fines issued | 94 |
Lifetime fines value | 212,271 cr |
Bounties received/earned | 1 |
Lifetime bounty value | 5,000 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 50,015 cr |
Commodities smuggled | 5 |
Average profit | 10,003 cr |
Highest single transaction | 14,724 cr |
Trading |
|
Market network | 7 |
Trading profit | 1,811,709 cr |
Commodities traded | 132 |
Average profit | 164,701 cr |
Highest single transaction | 736,119 cr |
Mining |
|
Profits from mining | 1,179,361 cr |
Minerals refined | 17 |
Materials collected | 5,110 |
Exploration |
|
Systems visited | 2,744 |
Profits from exploration | 523,006,037 cr |
Level 2 detailed scans | 14,948 |
Level 3 detailed scans | 14,948 |
Highest payout | 10,326,447 cr |
Total hyperspace distance | 146,931 ly |
Total hyperspace jumps | 3,179 |
Max distance from start | 21,993.72 ly |
Max distance from Sol | 22,011.55 ly |
Max distance from Colonia | 28,980.85 ly |
Approximate time played | 1W 5D 15H 18M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 873 |
Total delivered | 873 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 77,703 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 166 |
Grade 1 upgrades generated | 43 |
Grade 2 upgrades generated | 39 |
Grade 3 upgrades generated | 47 |
Grade 4 upgrades generated | 16 |
Grade 5 upgrades generated | 21 |
Multi-Crew |
|
Total time in multi-crew | 1H 56M 27S |
Time in gunner role | 1H 1M 47S |
Time in fighter con role | 3M 45S |
Total credits accrued | 84,005 cr |