CMDR Kishma profile
(Asp Explorer)
Federation: Ensign
Empire: Duke
Balance |
|
---|---|
Current assets | 2,665,889,127 cr |
Credits spent on ships | 527,393,867 cr |
Credits spent on outfitting | 1,911,286,696 cr |
Credits spent on repairs | 5,719,099 cr |
Credits spent on fuel | 262,579 cr |
Credits spent on munitions | 1,368,889 cr |
Insurance claims | 25 |
Total claim costs | 121,768,199 cr |
Combat |
|
Bounties claimed | 1,242 |
Profit from bounties | 125,333,742 cr |
Combat bonds | 524 |
Profit from combat bonds | 27,640,000 cr |
Assassinations | 10 |
Profit from assassinations | 2,176,086 cr |
Highest single reward | 333,735 cr |
Skimmers killed | 11 |
Crime |
|
Fines issued | 31 |
Lifetime fines value | 369,716 cr |
Bounties received/earned | 24 |
Lifetime bounty value | 51,100 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 677,313 cr |
Commodities smuggled | 577 |
Average profit | 75,257 cr |
Highest single transaction | 372,048 cr |
Trading |
|
Market network | 120 |
Trading profit | 1,515,562,909 cr |
Commodities traded | 67,170 |
Average profit | 2,076,114 cr |
Highest single transaction | 69,276,470 cr |
Mining |
|
Profits from mining | 1,339,006,325 cr |
Minerals refined | 2,225 |
Materials collected | 12,115 |
Exploration |
|
Systems visited | 2,688 |
Profits from exploration | 193,225,266 cr |
Level 2 detailed scans | 14,112 |
Level 3 detailed scans | 14,109 |
Highest payout | 4,377,929 cr |
Total hyperspace distance | 86,107 ly |
Total hyperspace jumps | 4,477 |
Max distance from start | 5,718.95 ly |
Max distance from Sol | 5,730.60 ly |
Max distance from Colonia | 24,198.09 ly |
Approximate time played | 5W 3D 18H 14M |
Passengers |
|
Total bulk passengers delivered | 1,786 |
Total VIPs delivered | 245 |
Total delivered | 2,031 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 23 |
Total profit | 539,911 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 1,259 |
Grade 1 upgrades generated | 308 |
Grade 2 upgrades generated | 305 |
Grade 3 upgrades generated | 342 |
Grade 4 upgrades generated | 185 |
Grade 5 upgrades generated | 119 |
Crew |
|
Crew credits earned | 225,397,932 cr |
Crew hired | 2 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 7H 15M 32S |
Time in gunner role | 3M 59S |
Time in fighter con role | 2H 21M 7S |
Total credits accrued | 2,504,099 cr |