CMDR InnoXx profile
(Krait Mk II)
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 7,346,050,136 cr |
Credits spent on ships | 891,341,309 cr |
Credits spent on outfitting | 1,440,932,055 cr |
Credits spent on repairs | 11,323,055 cr |
Credits spent on fuel | 196,547 cr |
Credits spent on munitions | 468,132 cr |
Insurance claims | 20 |
Total claim costs | 104,253,575 cr |
Combat |
|
Bounties claimed | 472 |
Profit from bounties | 55,809,552 cr |
Combat bonds | 532 |
Profit from combat bonds | 3,103,721,414 cr |
Assassinations | 28 |
Profit from assassinations | 13,022,494 cr |
Highest single reward | 742,303 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 72 |
Lifetime fines value | 148,924 cr |
Bounties received/earned | 29 |
Lifetime bounty value | 82,050 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 36 |
Trading profit | 4,491,958,493 cr |
Commodities traded | 54,775 |
Average profit | 31,633,511 cr |
Highest single transaction | 174,543,040 cr |
Mining |
|
Profits from mining | 1,041,579,010 cr |
Minerals refined | 2,252 |
Materials collected | 10,370 |
Exploration |
|
Systems visited | 1,207 |
Profits from exploration | 23,168,715 cr |
Level 2 detailed scans | 2,273 |
Level 3 detailed scans | 2,273 |
Highest payout | 2,683,051 cr |
Total hyperspace distance | 41,463 ly |
Total hyperspace jumps | 1,962 |
Max distance from start | 1,634.00 ly |
Max distance from Sol | 1,598.86 ly |
Max distance from Colonia | 23,490.33 ly |
Approximate time played | 2W 3D 22H 22M |
Passengers |
|
Total bulk passengers delivered | 65 |
Total VIPs delivered | 408 |
Total delivered | 473 |
Total ejected | 41 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 519 |
Grade 1 upgrades generated | 150 |
Grade 2 upgrades generated | 78 |
Grade 3 upgrades generated | 91 |
Grade 4 upgrades generated | 88 |
Grade 5 upgrades generated | 112 |
Crew |
|
Crew credits earned | 400,181,110 cr |
Crew hired | 5 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 2H 27M 19S |
Time in gunner role | 45M 57S |
Time in fighter con role | 46M 17S |
Total credits accrued | 2,428,349 cr |
Total fines accrued | 400 cr |