CMDR Alvarilla profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Knight
Balance |
|
---|---|
Current assets | 12,879,663,503 cr |
Credits spent on ships | 694,864,950 cr |
Credits spent on outfitting | 3,376,288,709 cr |
Credits spent on repairs | 48,291,223 cr |
Credits spent on fuel | 495,494 cr |
Credits spent on munitions | 2,516,453 cr |
Insurance claims | 19 |
Total claim costs | 72,775,386 cr |
Combat |
|
Bounties claimed | 7,263 |
Profit from bounties | 957,034,011 cr |
Combat bonds | 3,309 |
Profit from combat bonds | 331,790,651 cr |
Assassinations | 73 |
Profit from assassinations | 10,730,596 cr |
Highest single reward | 2,174,201 cr |
Skimmers killed | 150 |
Crime |
|
Fines issued | 411 |
Lifetime fines value | 595,210 cr |
Bounties received/earned | 202 |
Lifetime bounty value | 170,655 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 566,247 cr |
Commodities smuggled | 98 |
Average profit | 19,526 cr |
Highest single transaction | 146,112 cr |
Trading |
|
Market network | 475 |
Trading profit | 5,703,979,698 cr |
Commodities traded | 164,915 |
Average profit | 3,042,123 cr |
Highest single transaction | 291,062,746 cr |
Mining |
|
Profits from mining | 358,459,484 cr |
Minerals refined | 7,880 |
Materials collected | 61,648 |
Exploration |
|
Systems visited | 13,713 |
Profits from exploration | 8,543,310,413 cr |
Level 2 detailed scans | 51,542 |
Level 3 detailed scans | 217,005 |
Highest payout | 71,697,048 cr |
Total hyperspace distance | 454,450 ly |
Total hyperspace jumps | 15,490 |
Max distance from start | 33,726.80 ly |
Max distance from Sol | 33,728.91 ly |
Max distance from Colonia | 41,420.49 ly |
Approximate time played | 17W 6D 22H 21M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 40 |
Total delivered | 40 |
Total ejected | 16 |
Search and Rescue |
|
Total items rescued | 679 |
Total profit | 14,505,218 cr |
Total rescue transactions | 144 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 4,105 |
Grade 1 upgrades generated | 524 |
Grade 2 upgrades generated | 625 |
Grade 3 upgrades generated | 920 |
Grade 4 upgrades generated | 1,107 |
Grade 5 upgrades generated | 929 |
Crew |
|
Crew credits earned | 1,184,967,733 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 32M 48S |
Time in gunner role | 22M 57S |
Time in fighter con role | 4M 18S |
Total credits accrued | 64,000 cr |