CMDR PanTast profile
(Type-9 Heavy)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 10,242,447,123 cr |
Credits spent on ships | 4,295,372,136 cr |
Credits spent on outfitting | 15,684,271,022 cr |
Credits spent on repairs | 35,769,214 cr |
Credits spent on fuel | 1,168,369 cr |
Credits spent on munitions | 4,086,657 cr |
Insurance claims | 11 |
Total claim costs | 21,021,979 cr |
Combat |
|
Bounties claimed | 12,876 |
Profit from bounties | 664,162,704 cr |
Combat bonds | 107 |
Profit from combat bonds | 26,970,100 cr |
Assassinations | 1 |
Profit from assassinations | 1,994,888 cr |
Highest single reward | 316,525 cr |
Skimmers killed | 814 |
Crime |
|
Fines issued | 146 |
Lifetime fines value | 1,632,754 cr |
Bounties received/earned | 356 |
Lifetime bounty value | 176,220 cr |
Highest bounty issued | 9,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 699,780 cr |
Commodities smuggled | 279 |
Average profit | 19,994 cr |
Highest single transaction | 129,815 cr |
Trading |
|
Market network | 251 |
Trading profit | 2,408,076,012 cr |
Commodities traded | 226,666 |
Average profit | 1,133,746 cr |
Highest single transaction | 498,047,266 cr |
Mining |
|
Profits from mining | 1,324,073,685 cr |
Minerals refined | 3,246 |
Materials collected | 48,685 |
Exploration |
|
Systems visited | 32,499 |
Profits from exploration | 3,595,910,290 cr |
Level 2 detailed scans | 36,395 |
Level 3 detailed scans | 118,490 |
Highest payout | 31,833,783 cr |
Total hyperspace distance | 2,095,134 ly |
Total hyperspace jumps | 52,347 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,558.50 ly |
Approximate time played | 24W 4D 7H 35M |
Passengers |
|
Total bulk passengers delivered | 30,603 |
Total VIPs delivered | 3,927 |
Total delivered | 34,530 |
Total ejected | 18 |
Search and Rescue |
|
Total items rescued | 34 |
Total profit | 525,293 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 7,339 |
Grade 1 upgrades generated | 1,174 |
Grade 2 upgrades generated | 783 |
Grade 3 upgrades generated | 1,370 |
Grade 4 upgrades generated | 1,374 |
Grade 5 upgrades generated | 2,638 |
Crew |
|
Crew credits earned | 1,436,894,005 cr |
Crew hired | 73 |
Crew fired | 71 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1D 2H 19M 2S |