CMDR Chubrick profile
(Imperial Cutter)
Federation: Warrant Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 2,334,913,662 cr |
Credits spent on ships | 497,528,367 cr |
Credits spent on outfitting | 462,505,026 cr |
Credits spent on repairs | 747,289 cr |
Credits spent on fuel | 130,779 cr |
Credits spent on munitions | 189,521 cr |
Insurance claims | 4 |
Total claim costs | 4,418,593 cr |
Combat |
|
Bounties claimed | 106 |
Profit from bounties | 4,834,332 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 210,925 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 10 |
Lifetime fines value | 2,550 cr |
Bounties received/earned | 3 |
Lifetime bounty value | 750 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 46 |
Trading profit | 7,573,834,250 cr |
Commodities traded | 20,771 |
Average profit | 21,701,531 cr |
Highest single transaction | 817,888,768 cr |
Mining |
|
Profits from mining | 7,771,937,886 cr |
Minerals refined | 11,975 |
Materials collected | 7,196 |
Exploration |
|
Systems visited | 2,087 |
Profits from exploration | 256,871,540 cr |
Level 2 detailed scans | 10,476 |
Level 3 detailed scans | 10,476 |
Highest payout | 16,627,354 cr |
Total hyperspace distance | 107,671 ly |
Total hyperspace jumps | 2,720 |
Max distance from start | 22,272.68 ly |
Max distance from Sol | 22,342.33 ly |
Max distance from Colonia | 22,556.30 ly |
Approximate time played | 4W 1D 4H 8M |
Passengers |
|
Total bulk passengers delivered | 161 |
Total VIPs delivered | 232 |
Total delivered | 393 |
Total ejected | 34 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 147,958 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 194 |
Grade 1 upgrades generated | 59 |
Grade 2 upgrades generated | 68 |
Grade 3 upgrades generated | 53 |
Grade 4 upgrades generated | 6 |
Grade 5 upgrades generated | 8 |
Crew |
|
Crew credits earned | 814,453 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 51M 42S |