CMDR Primacal profile
(Krait Mk II)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 3,514,050,468 cr |
Credits spent on ships | 1,018,216,698 cr |
Credits spent on outfitting | 1,045,525,034 cr |
Credits spent on repairs | 8,835,646 cr |
Credits spent on fuel | 153,496 cr |
Credits spent on munitions | 659,114 cr |
Insurance claims | 15 |
Total claim costs | 110,013,179 cr |
Combat |
|
Bounties claimed | 102 |
Profit from bounties | 2,395,815 cr |
Combat bonds | 7 |
Profit from combat bonds | 184,037 cr |
Assassinations | 5 |
Profit from assassinations | 951,776 cr |
Highest single reward | 178,132 cr |
Skimmers killed | 38 |
Crime |
|
Fines issued | 37 |
Lifetime fines value | 25,936 cr |
Bounties received/earned | 18 |
Lifetime bounty value | 5,450 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 57,958 cr |
Commodities smuggled | 11 |
Average profit | 9,660 cr |
Highest single transaction | 20,574 cr |
Trading |
|
Market network | 125 |
Trading profit | 9,420,954,221 cr |
Commodities traded | 20,341 |
Average profit | 19,265,755 cr |
Highest single transaction | 886,567,936 cr |
Mining |
|
Profits from mining | 9,412,751,105 cr |
Minerals refined | 11,428 |
Materials collected | 11,845 |
Exploration |
|
Systems visited | 4,293 |
Profits from exploration | 428,341,206 cr |
Level 2 detailed scans | 34,342 |
Level 3 detailed scans | 34,342 |
Highest payout | 7,366,253 cr |
Total hyperspace distance | 180,365 ly |
Total hyperspace jumps | 5,691 |
Max distance from start | 22,434.09 ly |
Max distance from Sol | 22,451.88 ly |
Max distance from Colonia | 22,809.35 ly |
Approximate time played | 15W 2D 6H 1M |
Passengers |
|
Total bulk passengers delivered | 599 |
Total VIPs delivered | 5,245 |
Total delivered | 5,844 |
Total ejected | 4 |
Search and Rescue |
|
Total items rescued | 33 |
Total profit | 860,256 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 916 |
Grade 1 upgrades generated | 245 |
Grade 2 upgrades generated | 200 |
Grade 3 upgrades generated | 201 |
Grade 4 upgrades generated | 144 |
Grade 5 upgrades generated | 126 |
Crew |
|
Crew credits earned | 226,556,374 cr |
Crew hired | 9 |
Crew fired | 6 |
Crew lost | 4 |