HIP 16538 [#285355264347]

Abraxas HN74 [#3600005642]
Tipo:
Mega ship
Distancia restante de llegada:
3.603 a.l.

Lealtad:
Independiente
Gobierno:
Corporativo
Economía:
Militar / Rescue

Instalaciones:
Comodidades
Equipamiento
Apex Interstellar Transport, Contacts, Missions, Pioneer Supplies, Refuel, Repair, Restock, Search and Rescue, Tuning, Universal Cartographics


Prohibited:
Narcotics, Battle Weapons, Combat Stabilisers, Imperial Slaves, Slaves, Tobacco
Última actualización 1/5/24 19:57

Core Internal

Reactor Bay Integrity Mass Power Price
4A Power Plant Consumes fuel to power all ship modules. 88 5 t ?? 1.610.080 cr
5B Power Plant Consumes fuel to power all ship modules. 115 16 t ?? 1.701.320 cr
6B Power Plant Consumes fuel to power all ship modules. 136 32 t ?? 5.393.180 cr
Thruster Mounting Integrity Mass Power Price
4B Thrusters Normal-space propulsion system. 96 16 t 4,51 MW 536.690 cr
5B Thrusters Normal-space propulsion system. 115 32 t 5,61 MW 1.701.320 cr
5A Thrusters Normal-space propulsion system. 106 20 t 6,12 MW 5.103.950 cr
6C Thrusters Normal-space propulsion system. 113 40 t 6,3 MW 1.797.730 cr
FSD Housing Integrity Mass Power Price
4B Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 120 16 t 0,38 MW 536.690 cr
4A Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 100 10 t 0,45 MW 1.610.080 cr
5B Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 144 32 t 0,5 MW 1.701.320 cr
5A Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 120 20 t 0,6 MW 5.103.950 cr
6B Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 170 64 t 0,63 MW 5.393.180 cr
Environment Control Integrity Mass Power Price
4B Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 88 16 t 0,68 MW 177.330 cr
4A Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 96 10 t 0,74 MW 443.330 cr
6D Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 102 16 t 0,72 MW 222.440 cr
6C Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 113 40 t 0,8 MW 556.110 cr
6A Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 136 40 t 0,96 MW 3.475.690 cr
Power Coupling Integrity Mass Power Price
4B Power Distributor Distribution system for ENG, SYS and WEP capacitors. 96 16 t 0,62 MW 177.330 cr
5C Power Distributor Distribution system for ENG, SYS and WEP capacitors. 96 20 t 0,62 MW 198.610 cr
5B Power Distributor Distribution system for ENG, SYS and WEP capacitors. 115 32 t 0,68 MW 496.530 cr
5A Power Distributor Distribution system for ENG, SYS and WEP capacitors. 106 20 t 0,74 MW 1.241.320 cr
6C Power Distributor Distribution system for ENG, SYS and WEP capacitors. 113 40 t 0,68 MW 556.110 cr
6B Power Distributor Distribution system for ENG, SYS and WEP capacitors. 136 64 t 0,75 MW 1.390.280 cr
6A Power Distributor Distribution system for ENG, SYS and WEP capacitors. 124 40 t 0,82 MW 3.475.690 cr
8B Power Distributor Distribution system for ENG, SYS and WEP capacitors. 180 256 t 0,88 MW 10.899.760 cr
Sensor Suite Integrity Mass Power Price
4C Sensors Standard suite providing basic detection, identification and targeting capabilities. 80 10 t 0,34 MW 70.930 cr
4B Sensors Standard suite providing basic detection, identification and targeting capabilities. 96 16 t 0,56 MW 177.330 cr
5C Sensors Standard suite providing basic detection, identification and targeting capabilities. 96 20 t 0,41 MW 198.610 cr
5B Sensors Standard suite providing basic detection, identification and targeting capabilities. 115 32 t 0,68 MW 496.530 cr
6D Sensors Standard suite providing basic detection, identification and targeting capabilities. 90 16 t 0,45 MW 222.440 cr
6C Sensors Standard suite providing basic detection, identification and targeting capabilities. 113 40 t 0,5 MW 556.110 cr
6A Sensors Standard suite providing basic detection, identification and targeting capabilities. 124 40 t 1,5 MW 3.475.690 cr
7B Sensors Standard suite providing basic detection, identification and targeting capabilities. 157 128 t 0,97 MW 3.892.770 cr
8C Sensors Standard suite providing basic detection, identification and targeting capabilities. 150 160 t 0,69 MW 4.359.900 cr
8B Sensors Standard suite providing basic detection, identification and targeting capabilities. 180 256 t 1,14 MW 10.899.760 cr

Optional Internal

AFM Units Integrity Mass Power Price
1B Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 56 0 t 1,04 MW 270.000 cr
2C Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 51 0 t 1,13 MW 162.000 cr
2B Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 71 0 t 1,29 MW 486.000 cr
3C Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 64 0 t 1,35 MW 291.600 cr
4D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 48 0 t 1,32 MW 174.960 cr
4A Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 92 0 t 2,31 MW 4.723.920 cr
5E Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 77 0 t 1,17 MW 104.980 cr
5D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 58 0 t 1,56 MW 314.930 cr
5B Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 134 0 t 2,24 MW 2.834.350 cr
5A Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 110 0 t 2,73 MW 8.503.060 cr
6E Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 90 0 t 1,4 MW 188.960 cr
6D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 68 0 t 1,86 MW 566.870 cr
6C Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 113 0 t 2,33 MW 1.700.610 cr
6B Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 158 0 t 2,67 MW 5.101.830 cr
7E Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 105 0 t 1,58 MW 340.120 cr
7D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 79 0 t 2,1 MW 1.020.370 cr
7C Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 131 0 t 2,63 MW 3.061.100 cr
7B Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 183 0 t 3,02 MW 9.183.300 cr
8E Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 120 0 t 1,8 MW 612.220 cr
8D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. ?? 0 t 2,4 MW 1.836.660 cr
8C Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 150 0 t 3 MW 5.509.980 cr
8B Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 210 0 t 3,45 MW 16.529.940 cr
Decontamination Limpets Integrity Mass Power Price
1E Decontamination Limpet Controller Controls a limpet that removes caustic chemicals affecting a ship's hull, as well as applying a small amount of hull repair. ?? 1,3 t 0,18 MW ??
3E Decontamination Limpet Controller Controls a limpet that removes caustic chemicals affecting a ship's hull, as well as applying a small amount of hull repair. ?? 2 t 0,2 MW ??
5E Decontamination Limpet Controller Controls a limpet that removes caustic chemicals affecting a ship's hull, as well as applying a small amount of hull repair. ?? 20 t 0,5 MW ??
7E Decontamination Limpet Controller Controls a limpet that removes caustic chemicals affecting a ship's hull, as well as applying a small amount of hull repair. ?? 128 t 0,97 MW ??
Docking Computers Integrity Mass Power Price
1E Advanced Docking Computer ?? ?? 0 t 0,45 MW ??
1E Supercruise Assist ?? 10 0 t 0,3 MW ??
Fuel Scoops Integrity Mass Power Price
8C Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 150 0 t 0,8 MW 18.065.160 cr
8B Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 210 0 t 0,96 MW 72.260.660 cr
FSD Interdictors Integrity Mass Power Price
1E Frame Shift Drive Interdictor Used to pull targets out of supercruise. 32 1,3 t 0,14 MW 12.000 cr
Fuel Transfer Limpets Integrity Mass Power Price
1C Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 40 1,3 t 0,23 MW 2.400 cr
1B Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 48 2 t 0,32 MW 4.800 cr
3D Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 51 2 t 0,2 MW 10.800 cr
3C Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 64 5 t 0,34 MW 21.600 cr
3A Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 90 5 t 0,41 MW 86.400 cr
5E Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. ?? 20 t 0,4 MW 48.600 cr
5D Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 77 8 t 0,3 MW 97.200 cr
5B Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 115 32 t 0,72 MW 388.800 cr
5A Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 134 20 t 0,6 MW 777.600 cr
7E Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. ?? 80 t 0,55 MW 437.400 cr
7C Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. ?? 80 t 0,69 MW 1.749.600 cr
7B Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. ?? 128 t 0,97 MW 3.499.200 cr
7A Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 183 80 t 0,83 MW 6.998.400 cr
Hatch Breaker Limpets Integrity Mass Power Price
1E Hatch Breaker Limpet Controller Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. 32 1,3 t 0,12 MW 600 cr
Hull Reinforcements Integrity Mass Power Price
1E Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 2 t 0 MW 5.000 cr
1D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 1 t 0 MW 15.000 cr
2E Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 4 t 0 MW 12.000 cr
2D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. 51 2 t 0 MW 36.000 cr
3E Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 8 t 0 MW 28.000 cr
3D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 4 t 0 MW 84.000 cr
4D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 8 t 0 MW 195.000 cr
5E Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 32 t 0 MW 150.000 cr
Module Reinforcements Integrity Mass Power Price
1E Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has high damage capacity but low absorption of module damage. I.e. it can absorb a small proportion of module damage each time over a long period before running out of damage capacity. ?? 2 t 0 MW 5.000 cr
1D Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. ?? 1 t 0 MW 15.000 cr
2E Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has high damage capacity but low absorption of module damage. I.e. it can absorb a small proportion of module damage each time over a long period before running out of damage capacity. ?? 4 t 0 MW 12.000 cr
2D Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. ?? 2 t 0 MW 36.000 cr
3E Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has high damage capacity but low absorption of module damage. I.e. it can absorb a small proportion of module damage each time over a long period before running out of damage capacity. ?? 8 t 0 MW 28.000 cr
4E Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has high damage capacity but low absorption of module damage. I.e. it can absorb a small proportion of module damage each time over a long period before running out of damage capacity. ?? 16 t 0 MW 65.000 cr
4D Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. ?? 8 t 0 MW 195.000 cr
5E Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has high damage capacity but low absorption of module damage. I.e. it can absorb a small proportion of module damage each time over a long period before running out of damage capacity. ?? 32 t 0 MW 150.000 cr
5D Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. ?? 16 t 0 MW 450.000 cr
Multi Limpet Controller Integrity Mass Power Price
3C Rescue Multi Limpet Controller ?? 68 10 t 0,35 MW ??
Repair Limpets Integrity Mass Power Price
1C Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 1,3 t 0,23 MW ??
1A Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 1,3 t 0,28 MW ??
3D Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 2 t 0,2 MW ??
3C Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 5 t 0,34 MW ??
3B Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 8 t 0,48 MW ??
5E Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 20 t 0,4 MW ??
5D Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 8 t 0,3 MW ??
5B Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 32 t 0,97 MW ??
5A Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 20 t 0,6 MW ??
7E Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 80 t 0,55 MW ??
7B Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 128 t 0,97 MW ??
7A Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 80 t 0,83 MW ??
Shield Cell Banks Integrity Mass Power Price
4B Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 112 16 t 1,48 MW 177.331 cr
4A Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 96 10 t 1,72 MW 443.328 cr
5C Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 96 20 t 1,5 MW 194.143 cr
5B Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 134 32 t 1,8 MW 496.527 cr
5A Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 115 20 t 2,1 MW 1.210.285 cr
6C Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 113 40 t 1,77 MW 556.110 cr
6B Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 158 64 t 2,12 MW 1.390.275 cr
6A Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 136 40 t 2,48 MW 3.475.688 cr
Shield Generators Integrity Mass Power Price
1C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 40 1,3 t 1,2 MW 7.710 cr
2E Shield Generator Forms a continually regenerating protective energy shield around the vessel. 41 2,5 t 0,9 MW 1.980 cr
2C Shield Generator Forms a continually regenerating protective energy shield around the vessel. 51 2,5 t 1,5 MW 17.800 cr
2C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 51 2,5 t 1,5 MW 26.710 cr
2A Shield Generator Forms a continually regenerating protective energy shield around the vessel. 61 2,5 t 2,1 MW 160.220 cr
3C Shield Generator Forms a continually regenerating protective energy shield around the vessel. 64 5 t 1,8 MW 56.440 cr
3C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 64 5 t 1,8 MW 84.650 cr
3B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 90 8 t 2,16 MW 169.300 cr
3A Shield Generator Forms a continually regenerating protective energy shield around the vessel. 77 5 t 2,52 MW 507.910 cr
4B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 112 16 t 2,64 MW 536.690 cr
5C Shield Generator Forms a continually regenerating protective energy shield around the vessel. 96 20 t 2,6 MW 567.110 cr
5C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 96 20 t 2,6 MW 850.660 cr
5B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 134 32 t 3,12 MW 1.701.320 cr
5A Shield Generator Forms a continually regenerating protective energy shield around the vessel. 115 20 t 3,64 MW 5.103.950 cr
6D Shield Generator Forms a continually regenerating protective energy shield around the vessel. 68 16 t 2,48 MW 599.240 cr
6C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 113 40 t 3,1 MW 2.696.600 cr
6B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 158 64 t 3,72 MW 5.393.180 cr
6A Shield Generator Forms a continually regenerating protective energy shield around the vessel. 136 40 t 4,34 MW 16.179.530 cr
7E Shield Generator Forms a continually regenerating protective energy shield around the vessel. 105 80 t 2,1 MW 633.200 cr
7D Shield Generator Forms a continually regenerating protective energy shield around the vessel. 79 32 t 2,8 MW 1.899.600 cr
7C Shield Generator Forms a continually regenerating protective energy shield around the vessel. 131 80 t 3,5 MW 5.698.790 cr
7C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 131 80 t 3,5 MW 8.548.200 cr
7B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 183 128 t 4,2 MW 17.096.370 cr
8E Shield Generator Forms a continually regenerating protective energy shield around the vessel. 120 160 t 2,4 MW 2.007.240 cr
8C Shield Generator Forms a continually regenerating protective energy shield around the vessel. 150 160 t 4 MW 18.065.170 cr
8C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 150 160 t 4 MW 27.097.750 cr
8B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 210 256 t 4,8 MW 54.195.500 cr
8A Shield Generator Forms a continually regenerating protective energy shield around the vessel. 180 160 t 5,6 MW 162.586.490 cr

Utility Mount

Chaff Launchers Integrity Mass Power Price
0I Chaff Launcher Signature tracking defence. When deployed, causes gimbal and turret-mounted devices to lose lock. Requires ammunition. 20 1,3 t 0,2 MW 8.500 cr
ECMs Integrity Mass Power Price
0F Electronic Countermeasure Missile and torpedo defence. When deployed, causes affected ordnance to lose lock. 20 1,3 t 0,2 MW 12.500 cr
Experimental Integrity Mass Power Price
0F Shutdown Field Neutraliser Counters current xeno shutdown technology when used within proximity. ?? 1,3 t 0,2 MW ??
0E Xeno Scanner Scanner that can passively understand non-Human vessels, and analyse their structural make-up and internal modules. ?? 1,3 t 0,2 MW 365.698 cr
Heatsink Launchers Integrity Mass Power Price
0I Heat Sink Launcher Purges ship's heat into a disposable sink block, which is then ejected. Requires ammunition. 45 1,3 t 0,2 MW 3.500 cr
Kill Warrant Scanners Integrity Mass Power Price
0E Kill Warrant Scanner Scanner that incorporates real-time communication with multiple law enforcement networks to obtain all issued bounties. 32 1,3 t 0,2 MW 13.540 cr
0C Kill Warrant Scanner Scanner that incorporates real-time communication with multiple law enforcement networks to obtain all issued bounties. 40 1,3 t 0,8 MW 121.900 cr
0A Kill Warrant Scanner Scanner that incorporates real-time communication with multiple law enforcement networks to obtain all issued bounties. 48 1,3 t 3,2 MW 1.097.100 cr
Point Defence Integrity Mass Power Price
0I Point Defence Missile defence. Automatically tracks and fires upon missiles and torpedoes in range when powered. 30 0,5 t 0,2 MW 18.550 cr
Shield Boosters Integrity Mass Power Price
0E Shield Booster Strengthens the active shield if powered. Multiple boosters stack in effectiveness. 25 0,5 t 0,2 MW 10.000 cr
0D Shield Booster Strengthens the active shield if powered. Multiple boosters stack in effectiveness. 35 1 t 0,5 MW 23.000 cr
0C Shield Booster Strengthens the active shield if powered. Multiple boosters stack in effectiveness. 40 2 t 0,7 MW 53.000 cr
0B Shield Booster Strengthens the active shield if powered. Multiple boosters stack in effectiveness. 45 3 t 1 MW 122.000 cr
Wake Scanners Integrity Mass Power Price
0E Frame Shift Wake Scanner Scanner that can calculate the destination of a hyperspace jump by analysis of frame shift energy wake. 32 1,3 t 0,2 MW 13.540 cr
0D Frame Shift Wake Scanner Scanner that can calculate the destination of a hyperspace jump by analysis of frame shift energy wake. 24 1,3 t 0,4 MW 40.630 cr
0C Frame Shift Wake Scanner Scanner that can calculate the destination of a hyperspace jump by analysis of frame shift energy wake. 40 1,3 t 0,8 MW 121.900 cr
Experimental Weapon Stabiliser Integrity Mass Power Price
3F Experimental Weapon Stabiliser ?? ?? 8 t 1,5 MW ??

Weapon Hardpoint

Beam Lasers Integrity Mass Power Price
1E Beam Laser (Fixed) Continuous-fire laser weapon on fixed mount. 40 2 t 0,62 MW 37.430 cr
3C Beam Laser (Fixed) Continuous-fire laser weapon on fixed mount. 64 8 t 1,62 MW 1.177.600 cr
3C Beam Laser (Gimbal) Continuous-fire laser weapon on gimballed mount, with signature tracking assist. 64 8 t 1,6 MW 8.746.160 cr
Experimental Integrity Mass Power Price
2F AX Multi-Cannon (Turret) Rapid fire, small-calibre projectile tipped with a compound that damages alien vessels. Turret mounted, with automatic signature tracking. ?? 4 t 0,46 MW ??
2E AX Multi-Cannon (Fixed) Fixed mount, rapid fire, small-calibre projectile tipped with a compound that damages alien vessels. ?? 4 t 0,46 MW ??
2E Enhanced AX Multi-Cannon (Gimbal) ?? ?? 4 t 0,46 MW ??
2B AX Missile Rack (Dumpfire, Fixed) Missile battery capable of launching dumbfire ordnance loaded with a compound that damages alien vessels. ?? 4 t 1,2 MW 540.900 cr
2B AX Missile Rack (Dumpfire, Turret) Missile battery capable of launching dumbfire ordnance loaded with a compound that damages alien vessels. Turret mounted, with automatic signature tracking. ?? 4 t 1,2 MW 2.022.700 cr
2B Remote Release Flak Launcher (Fixed) Flak launcher capable of firing a remotely detonated flak round. Hold trigger to delay detonation of flak ordnance. ?? 4 t 1,2 MW ??
2B Remote Release Flak Launcher (Turret) Flak launcher capable of firing a remotely detonated flak round on turret mount. Hold trigger to delay detonation of flak ordnance. Only functions as a turret when there is an active Gunner role onboard. ?? 4 t 1,2 MW ??
3E AX Multi-Cannon (Turret) Rapid fire, small-calibre projectile tipped with a compound that damages alien vessels. Turret mounted, with automatic signature tracking. ?? 8 t 0,64 MW ??
3D Enhanced AX Multi-Cannon (Turret) ?? ?? 8 t 0,69 MW ??
3C AX Multi-Cannon (Fixed) Fixed mount, rapid fire, small-calibre projectile tipped with a compound that damages alien vessels. ?? 8 t 0,64 MW ??
3C Enhanced AX Multi-Cannon (Gimbal) ?? ?? 8 t 0,64 MW ??
3A AX Missile Rack (Dumpfire, Fixed) Missile battery capable of launching dumbfire ordnance loaded with a compound that damages alien vessels. ?? 8 t 1,62 MW ??
3A AX Missile Rack (Dumpfire, Turret) Missile battery capable of launching dumbfire ordnance loaded with a compound that damages alien vessels. Turret mounted, with automatic signature tracking. ?? 8 t 1,75 MW ??
Multi-Cannons Integrity Mass Power Price
1G Multi-Cannon (Gimbal) Rapid fire, small-calibre projectile weapon on gimballed mount, with signature tracking assist. 40 2 t 0,37 MW 14.250 cr
2F Multi-Cannon (Turret) Rapid fire, small-calibre projectile weapon on turret mount, with automatic signature tracking. 51 4 t 0,5 MW 1.292.800 cr
2E Advanced Multi-cannon (Fixed) ?? 51 4 t 0,46 MW ??
3C Multi-Cannon (Gimbal) Rapid fire, small-calibre projectile weapon on gimballed mount, with signature tracking assist. 64 8 t 0,97 MW 578.436 cr
Plasma Accelerators Integrity Mass Power Price
2C Plasma Accelerator (Fixed) Energy projectile weapon on fixed mount. 51 4 t 1,43 MW 834.200 cr
3B Plasma Accelerator (Fixed) Energy projectile weapon on fixed mount. 64 8 t 1,97 MW 3.051.200 cr
Pulse Lasers Integrity Mass Power Price
1G Pulse Laser (Gimbal) Single-pulse laser weapon on gimballed mount, with signature tracking assist. 40 2 t 0,39 MW 6.600 cr
2F Pulse Laser (Gimbal) Single-pulse laser weapon on gimballed mount, with signature tracking assist. 51 4 t 0,6 MW 35.400 cr
2F Pulse Laser (Turret) Single-pulse laser weapon on turret mount, with automatic signature tracking. 51 4 t 0,58 MW 132.800 cr
4A Pulse Laser (Fixed) Single-pulse laser weapon on fixed mount. 80 16 t 1,33 MW 177.600 cr
Rail Guns Integrity Mass Power Price
1D Rail Gun (Fixed) Hyper-velocity projectile weapon on fixed mount. 40 2 t 1,15 MW 51.600 cr
2B Rail Gun (Fixed) Hyper-velocity projectile weapon on fixed mount. 51 4 t 1,63 MW 412.800 cr