Nyania [#9466510714345]

Ballard Prison [#3791785472]
Tipo:
Planetary Outpost
Cuerpo celeste:
Nyania 3 b (969 a.l.)
Coordenadas: 25.5863 / 11.9959

Lealtad:
Independiente
Gobierno:
Comunismo
Economía:
Colonia

Instalaciones:
Comodidades
Equipamiento
Apex Interstellar Transport, Black Market, Contacts, Crew Lounge, Frontline Solutions, Interstellar Factors Contact, Missions, Pioneer Supplies, Refuel, Repair, Restock, Search and Rescue, Tuning, Universal Cartographics, Vista Genomics

Estado actual de la facción:
None

Prohibited:
Narcotics, Combat Stabilisers, Imperial Slaves, Slaves
Última actualización 17/6/23 21:25

Core Internal

FSD Housing Integrity Mass Power Price
5C Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 96 20 t 0,4 MW 567.110 cr
6D Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 90 16 t 0,45 MW 599.240 cr
Power Coupling Integrity Mass Power Price
1B Power Distributor Distribution system for ENG, SYS and WEP capacitors. 48 2 t 0,44 MW 8.080 cr
2B Power Distributor Distribution system for ENG, SYS and WEP capacitors. 61 4 t 0,5 MW 22.620 cr
3B Power Distributor Distribution system for ENG, SYS and WEP capacitors. 77 8 t 0,55 MW 63.330 cr
Sensor Suite Integrity Mass Power Price
1B Sensors Standard suite providing basic detection, identification and targeting capabilities. 48 2 t 0,33 MW 8.080 cr
3C Sensors Standard suite providing basic detection, identification and targeting capabilities. 64 5 t 0,28 MW 25.330 cr
3B Sensors Standard suite providing basic detection, identification and targeting capabilities. 77 8 t 0,46 MW 63.330 cr
7E Sensors Standard suite providing basic detection, identification and targeting capabilities. 118 80 t 0,47 MW 249.140 cr
7D Sensors Standard suite providing basic detection, identification and targeting capabilities. 105 32 t 0,53 MW 622.840 cr
8E Sensors Standard suite providing basic detection, identification and targeting capabilities. 135 160 t 0,55 MW 697.580 cr

Optional Internal

Cargo Racks Integrity Mass Power Price
1E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 1.000 cr
Docking Computers Integrity Mass Power Price
1E Standard Docking Computer Allows automated docking sequence at all starports and outposts. ?? 0 t 0,39 MW 4.500 cr
1E Supercruise Assist ?? 10 0 t 0,3 MW ??
Fuel Scoops Integrity Mass Power Price
1E Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 32 0 t 0,14 MW 310 cr
FSD Interdictors Integrity Mass Power Price
1E Frame Shift Drive Interdictor Used to pull targets out of supercruise. 32 1,3 t 0,14 MW 12.000 cr
Hatch Breaker Limpets Integrity Mass Power Price
1E Hatch Breaker Limpet Controller Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. 32 1,3 t 0,12 MW 600 cr
Multi Limpet Controller Integrity Mass Power Price
3C Operations Multi Limpet Controller ?? 68 10 t 0,35 MW ??
3B Operations Multi Limpet Controller ?? 80 15 t 0,3 MW ??
Planetary Approach Suite Integrity Mass Power Price
1I Planetary Approach Suite The required Thruster modifications, sensor package and avionics to allow a ship to fly effectively in close proximity to planets. ?? 0 t 0 MW 500 cr
Planetary Vehicle Hangars Integrity Mass Power Price
2H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 12 t 0,25 MW 18.000 cr
2G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 6 t 0,75 MW 21.600 cr
4H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 20 t 0,4 MW 72.000 cr
4G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 10 t 1,2 MW 86.400 cr
6H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 34 t 0,6 MW 576.000 cr
6G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 17 t 1,8 MW 691.200 cr
Refineries Integrity Mass Power Price
1E Refinery Converts scooped fragments into usable resources (requires mining laser). 32 0 t 0,14 MW 6.000 cr
Shield Generators Integrity Mass Power Price
1C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 40 1,3 t 1,2 MW 7.710 cr
2E Shield Generator Forms a continually regenerating protective energy shield around the vessel. 41 2,5 t 0,9 MW 1.980 cr
2C Shield Generator Forms a continually regenerating protective energy shield around the vessel. 51 2,5 t 1,5 MW 17.800 cr
2C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 51 2,5 t 1,5 MW 26.710 cr
3C Shield Generator Forms a continually regenerating protective energy shield around the vessel. 64 5 t 1,8 MW 56.440 cr
3C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 64 5 t 1,8 MW 84.650 cr
7E Shield Generator Forms a continually regenerating protective energy shield around the vessel. 105 80 t 2,1 MW 633.200 cr
7D Shield Generator Forms a continually regenerating protective energy shield around the vessel. 79 32 t 2,8 MW 1.899.600 cr
8E Shield Generator Forms a continually regenerating protective energy shield around the vessel. 120 160 t 2,4 MW 2.007.240 cr
8D Shield Generator Forms a continually regenerating protective energy shield around the vessel. 90 64 t 3,2 MW 6.021.720 cr

Utility Mount

Heatsink Launchers Integrity Mass Power Price
0I Heat Sink Launcher Purges ship's heat into a disposable sink block, which is then ejected. Requires ammunition. 45 1,3 t 0,2 MW 3.500 cr

Weapon Hardpoint

Mining Tools Integrity Mass Power Price
1D Mining Laser (Turret) Used on asteroids to cut chunks of resources from it (requires refinery). Only functions as a turret when there is an active Gunner role onboard. ?? 2 t 0,5 MW 9.400 cr
1B Sub-Surface Displacement Missile (Fixed) Allows recovery of sub-surface deposits from asteroids (requires refinery).
Hold trigger to delay detonation of ordnance. Only functions as a turret when there is an active Gunner role aboard.
?? 2 t 0,42 MW ??
Missiles Integrity Mass Power Price
1B Missile Rack (Seeker, Fixed) Missile battery capable of launching seeker missiles. 40 2 t 0,6 MW 72.600 cr
2B Missile Rack (Seeker, Fixed) Missile battery capable of launching seeker missiles. 51 4 t 1,2 MW 512.400 cr
3A Missile Rack (Seeker, Fixed) Missile battery capable of launching seeker missiles. 64 8 t 1,62 MW ??
Plasma Accelerators Integrity Mass Power Price
2C Plasma Accelerator (Fixed) Energy projectile weapon on fixed mount. 51 4 t 1,43 MW 834.200 cr
Rail Guns Integrity Mass Power Price
1D Rail Gun (Fixed) Hyper-velocity projectile weapon on fixed mount. 40 2 t 1,15 MW 51.600 cr
2B Rail Gun (Fixed) Hyper-velocity projectile weapon on fixed mount. 51 4 t 1,63 MW 412.800 cr