Perfil de Taneth
(Python Mk II)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 34.038.708.662 cr |
Credits spent on ships | 2.786.650.845 cr |
Credits spent on outfitting | 7.982.753.644 cr |
Credits spent on repairs | 63.492.439 cr |
Credits spent on fuel | 1.319.628 cr |
Credits spent on munitions | 9.347.487 cr |
Insurance claims | 171 |
Total claim costs | 1.968.025.881 cr |
Combat |
|
Bounties claimed | 3.681 |
Profit from bounties | 844.438.887 cr |
Combat bonds | 3.393 |
Profit from combat bonds | 11.174.911.797 cr |
Assassinations | 46 |
Profit from assassinations | 34.141.993 cr |
Highest single reward | 1.981.293 cr |
Skimmers killed | 124 |
Crime |
|
Fines issued | 192 |
Lifetime fines value | 4.908.668 cr |
Bounties received/earned | 162 |
Lifetime bounty value | 2.460.700 cr |
Highest bounty issued | 1.135.300 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 8.644 cr |
Commodities smuggled | 1 |
Average profit | 8.644 cr |
Highest single transaction | 8.644 cr |
Trading |
|
Market network | 85 |
Trading profit | 2.412.469.809 cr |
Commodities traded | 161.838 |
Average profit | 4.116.843 cr |
Highest single transaction | 98.104.212 cr |
Mining |
|
Profits from mining | 582.359.554 cr |
Minerals refined | 3.521 |
Materials collected | 47.034 |
Exploration |
|
Systems visited | 12.472 |
Profits from exploration | 4.021.955.403 cr |
Level 2 detailed scans | 80.434 |
Level 3 detailed scans | 80.432 |
Highest payout | 18.416.106 cr |
Total hyperspace distance | 915.837 a.l. |
Total hyperspace jumps | 18.761 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 14W 4D 20H 40M |
Passengers |
|
Total bulk passengers delivered | 11.107 |
Total VIPs delivered | 863 |
Total delivered | 11.970 |
Total ejected | 379 |
Search and Rescue |
|
Total items rescued | 2.073 |
Total profit | 299.928.491 cr |
Total rescue transactions | 28 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 7.762 |
Grade 1 upgrades generated | 734 |
Grade 2 upgrades generated | 931 |
Grade 3 upgrades generated | 1.320 |
Grade 4 upgrades generated | 1.583 |
Grade 5 upgrades generated | 3.194 |
Crew |
|
Crew credits earned | 6.510.670.351 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 12 |
Multi-Crew |
|
Total time in multi-crew | 18H 5M 15S |
Time in gunner role | 16M 46S |
Time in fighter con role | 11M 13S |