Perfil de Mikish1
(Krait Phantom)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 28.939.191.637 cr |
Credits spent on ships | 1.134.785.132 cr |
Credits spent on outfitting | 2.664.105.234 cr |
Credits spent on repairs | 40.198.161 cr |
Credits spent on fuel | 547.344 cr |
Credits spent on munitions | 3.185.745 cr |
Insurance claims | 18 |
Total claim costs | 134.424.287 cr |
Combat |
|
Bounties claimed | 4.067 |
Profit from bounties | 289.792.714 cr |
Combat bonds | 3.176 |
Profit from combat bonds | 334.842.021 cr |
Assassinations | 29 |
Profit from assassinations | 2.994.005 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 36 |
Crime |
|
Fines issued | 102 |
Lifetime fines value | 1.666.953 cr |
Bounties received/earned | 32 |
Lifetime bounty value | 10.900 cr |
Highest bounty issued | 1.000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 17.010 cr |
Commodities smuggled | 86 |
Average profit | 1.701 cr |
Highest single transaction | 6.570 cr |
Trading |
|
Market network | 137 |
Trading profit | 10.262.993.073 cr |
Commodities traded | 244.743 |
Average profit | 15.668.692 cr |
Highest single transaction | 718.103.552 cr |
Mining |
|
Profits from mining | 7.788.584.693 cr |
Minerals refined | 7.899 |
Materials collected | 24.430 |
Exploration |
|
Systems visited | 32.629 |
Profits from exploration | 10.993.008.892 cr |
Level 2 detailed scans | 327.967 |
Level 3 detailed scans | 327.967 |
Highest payout | 32.292.156 cr |
Total hyperspace distance | 2.307.427 a.l. |
Total hyperspace jumps | 36.178 |
Max distance from start | 65.248,48 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 48.375,14 a.l. |
Approximate time played | 16W 1D 21H 50M |
Passengers |
|
Total bulk passengers delivered | 13.564 |
Total VIPs delivered | 443 |
Total delivered | 14.007 |
Total ejected | 44 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 151.191 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 2.530 |
Grade 1 upgrades generated | 323 |
Grade 2 upgrades generated | 384 |
Grade 3 upgrades generated | 546 |
Grade 4 upgrades generated | 621 |
Grade 5 upgrades generated | 656 |
Crew |
|
Crew credits earned | 2.761.813 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 9M 23S |
Time in gunner role | 17M 4S |