Perfil de Millturn
(Alliance Chieftain)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 7.006.223.712 cr |
Credits spent on ships | 1.010.552.100 cr |
Credits spent on outfitting | 3.710.559.353 cr |
Credits spent on repairs | 5.827.083 cr |
Credits spent on fuel | 734.405 cr |
Credits spent on munitions | 1.381.419 cr |
Insurance claims | 47 |
Total claim costs | 83.402.472 cr |
Combat |
|
Bounties claimed | 8.344 |
Profit from bounties | 301.629.614 cr |
Combat bonds | 125 |
Profit from combat bonds | 3.658.970 cr |
Assassinations | 74 |
Profit from assassinations | 41.099.519 cr |
Highest single reward | 615.775 cr |
Skimmers killed | 682 |
Crime |
|
Fines issued | 126 |
Lifetime fines value | 64.282 cr |
Bounties received/earned | 192 |
Lifetime bounty value | 87.795 cr |
Highest bounty issued | 12.000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 366.222 cr |
Commodities smuggled | 281 |
Average profit | 11.814 cr |
Highest single transaction | 109.910 cr |
Trading |
|
Market network | 215 |
Trading profit | 498.197.473 cr |
Commodities traded | 74.022 |
Average profit | 375.998 cr |
Highest single transaction | 74.639.385 cr |
Mining |
|
Profits from mining | 400.978.808 cr |
Minerals refined | 789 |
Materials collected | 29.006 |
Exploration |
|
Systems visited | 5.160 |
Profits from exploration | 380.598.056 cr |
Level 2 detailed scans | 4.560 |
Level 3 detailed scans | 18.741 |
Highest payout | 3.376.961 cr |
Total hyperspace distance | 234.432 a.l. |
Total hyperspace jumps | 9.908 |
Max distance from start | 25.901,44 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 23.692,95 a.l. |
Approximate time played | 16W 1D 2H 51M |
Passengers |
|
Total bulk passengers delivered | 3.326 |
Total VIPs delivered | 13.189 |
Total delivered | 16.515 |
Total ejected | 3 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 20.548 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1.462 |
Grade 1 upgrades generated | 599 |
Grade 2 upgrades generated | 153 |
Grade 3 upgrades generated | 278 |
Grade 4 upgrades generated | 215 |
Grade 5 upgrades generated | 217 |
Crew |
|
Crew credits earned | 683.193.372 cr |
Crew hired | 9 |
Crew fired | 6 |
Crew lost | 2 |