Perfil de lestatrock
(Type-9 Heavy)
Federation: Lt. Commander
Empire: Lord
Balance |
|
---|---|
Current assets | 6.158.663.362 cr |
Credits spent on ships | 326.042.678 cr |
Credits spent on outfitting | 989.175.722 cr |
Credits spent on repairs | 9.135.390 cr |
Credits spent on fuel | 188.517 cr |
Credits spent on munitions | 771.428 cr |
Insurance claims | 23 |
Total claim costs | 157.128.154 cr |
Combat |
|
Bounties claimed | 417 |
Profit from bounties | 58.771.886 cr |
Combat bonds | 145 |
Profit from combat bonds | 6.930.617 cr |
Assassinations | 7 |
Profit from assassinations | 9.358.893 cr |
Highest single reward | 1.091.692 cr |
Skimmers killed | 13 |
Crime |
|
Fines issued | 22 |
Lifetime fines value | 59.178.227 cr |
Bounties received/earned | 23 |
Lifetime bounty value | 417.100 cr |
Highest bounty issued | 393.000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 29.188 cr |
Commodities smuggled | 16 |
Average profit | 3.649 cr |
Highest single transaction | 15.723 cr |
Trading |
|
Market network | 41 |
Trading profit | 7.791.039.499 cr |
Commodities traded | 11.643 |
Average profit | 93.867.946 cr |
Highest single transaction | 844.280.832 cr |
Mining |
|
Profits from mining | 7.771.017.952 cr |
Minerals refined | 6.288 |
Materials collected | 6.288 |
Exploration |
|
Systems visited | 2.380 |
Profits from exploration | 226.861.146 cr |
Level 2 detailed scans | 9.433 |
Level 3 detailed scans | 9.432 |
Highest payout | 12.625.579 cr |
Total hyperspace distance | 89.095 a.l. |
Total hyperspace jumps | 2.921 |
Max distance from start | 6.446,34 a.l. |
Max distance from Sol | 6.466,66 a.l. |
Max distance from Colonia | 26.440,80 a.l. |
Approximate time played | 4W 1D 23H 25M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 24 |
Total delivered | 24 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 29.820 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 350 |
Grade 1 upgrades generated | 110 |
Grade 2 upgrades generated | 117 |
Grade 3 upgrades generated | 80 |
Grade 4 upgrades generated | 25 |
Grade 5 upgrades generated | 18 |
Crew |
|
Crew credits earned | 71.100.281 cr |
Crew hired | 7 |
Crew fired | 6 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 9H 8M 53S |
Time in gunner role | 3M 21S |
Total fines accrued | 300 cr |