Perfil de darxmac
(Asp Scout)
Federation: Rear Admiral
Empire: Lord
Balance |
|
---|---|
Current assets | 5.036.448.486 cr |
Credits spent on ships | 1.358.702.623 cr |
Credits spent on outfitting | 5.686.004.255 cr |
Credits spent on repairs | 51.695.285 cr |
Credits spent on fuel | 1.122.292 cr |
Credits spent on munitions | 7.028.170 cr |
Insurance claims | 187 |
Total claim costs | 329.166.521 cr |
Combat |
|
Bounties claimed | 9.919 |
Profit from bounties | 384.035.235 cr |
Combat bonds | 3.779 |
Profit from combat bonds | 92.474.127 cr |
Assassinations | 55 |
Profit from assassinations | 26.140.717 cr |
Highest single reward | 299.120 cr |
Skimmers killed | 118 |
Crime |
|
Fines issued | 786 |
Lifetime fines value | 2.134.389 cr |
Bounties received/earned | 954 |
Lifetime bounty value | 2.229.290 cr |
Highest bounty issued | 96.700 cr |
Smuggling |
|
Black market network | 41 |
Black market profit | 4.325.872 cr |
Commodities smuggled | 1.272 |
Average profit | 54.758 cr |
Highest single transaction | 1.331.424 cr |
Trading |
|
Market network | 304 |
Trading profit | 3.494.413.896 cr |
Commodities traded | 29.172 |
Average profit | 4.164.975 cr |
Highest single transaction | 410.597.376 cr |
Mining |
|
Profits from mining | 3.459.138.768 cr |
Minerals refined | 5.132 |
Materials collected | 16.828 |
Exploration |
|
Systems visited | 17.476 |
Profits from exploration | 218.314.396 cr |
Level 2 detailed scans | 2.634 |
Level 3 detailed scans | 84.805 |
Highest payout | 1.981.486 cr |
Total hyperspace distance | 610.751 a.l. |
Total hyperspace jumps | 22.348 |
Max distance from start | 26.111,42 a.l. |
Max distance from Sol | 25.075,79 a.l. |
Max distance from Colonia | 31.288,17 a.l. |
Approximate time played | 17W 1D 9H 23M |
Passengers |
|
Total bulk passengers delivered | 1.175 |
Total VIPs delivered | 89 |
Total delivered | 1.264 |
Total ejected | 98 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 182.442 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 886 |
Grade 1 upgrades generated | 291 |
Grade 2 upgrades generated | 89 |
Grade 3 upgrades generated | 153 |
Grade 4 upgrades generated | 158 |
Grade 5 upgrades generated | 195 |
Crew |
|
Crew credits earned | 358.124.927 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 2M 2S |