Perfil de Insane McManiac
(Krait Mk II)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 20.623.735.366 cr |
Credits spent on ships | 1.041.770.364 cr |
Credits spent on outfitting | 2.112.096.649 cr |
Credits spent on repairs | 14.014.815 cr |
Credits spent on fuel | 527.479 cr |
Credits spent on munitions | 4.019.195 cr |
Insurance claims | 33 |
Total claim costs | 279.761.648 cr |
Combat |
|
Bounties claimed | 9.344 |
Profit from bounties | 2.020.227.184 cr |
Combat bonds | 2.430 |
Profit from combat bonds | 4.541.716.275 cr |
Assassinations | 139 |
Profit from assassinations | 79.652.266 cr |
Highest single reward | 1.843.762 cr |
Skimmers killed | 71 |
Crime |
|
Fines issued | 172 |
Lifetime fines value | 6.045.460 cr |
Bounties received/earned | 136 |
Lifetime bounty value | 151.400 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 14.064 cr |
Commodities smuggled | 16 |
Average profit | 2.009 cr |
Highest single transaction | 4.856 cr |
Trading |
|
Market network | 155 |
Trading profit | 3.112.661.293 cr |
Commodities traded | 187.900 |
Average profit | 4.246.468 cr |
Highest single transaction | 182.822.760 cr |
Mining |
|
Profits from mining | 8.456.917.019 cr |
Minerals refined | 3.080 |
Materials collected | 33.200 |
Exploration |
|
Systems visited | 4.045 |
Profits from exploration | 365.900.476 cr |
Level 2 detailed scans | 25.784 |
Level 3 detailed scans | 25.815 |
Highest payout | 7.734.149 cr |
Total hyperspace distance | 249.699 a.l. |
Total hyperspace jumps | 6.928 |
Max distance from start | 25.847,56 a.l. |
Max distance from Sol | 25.903,64 a.l. |
Max distance from Colonia | 27.249,69 a.l. |
Approximate time played | 11W 3D 10H 31M |
Passengers |
|
Total bulk passengers delivered | 6.184 |
Total VIPs delivered | 945 |
Total delivered | 7.129 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 19 |
Total profit | 187.825 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 3.228 |
Grade 1 upgrades generated | 400 |
Grade 2 upgrades generated | 512 |
Grade 3 upgrades generated | 672 |
Grade 4 upgrades generated | 665 |
Grade 5 upgrades generated | 979 |
Crew |
|
Crew credits earned | 1.550.088.849 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 2D 19H 29M 59S |
Time in gunner role | 2H 8M 28S |
Time in fighter con role | 20M 8S |
Total credits accrued | 408.102 cr |