Perfil de VoyagerX1
(Anaconda)
Federation: None
Empire: Squire
Balance |
|
---|---|
Current assets | 1.075.510.995 cr |
Credits spent on ships | 257.216.737 cr |
Credits spent on outfitting | 387.463.913 cr |
Credits spent on repairs | 416.004 cr |
Credits spent on fuel | 43.312 cr |
Credits spent on munitions | 182.731 cr |
Insurance claims | 9 |
Total claim costs | 7.573.749 cr |
Combat |
|
Bounties claimed | 437 |
Profit from bounties | 21.577.915 cr |
Combat bonds | 13 |
Profit from combat bonds | 552.782 cr |
Assassinations | 2 |
Profit from assassinations | 323.841 cr |
Highest single reward | 395.674 cr |
Skimmers killed | 99 |
Crime |
|
Fines issued | 19 |
Lifetime fines value | 5.700 cr |
Bounties received/earned | 353 |
Lifetime bounty value | 79.200 cr |
Highest bounty issued | 12.000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 9 |
Trading profit | 6.552.084 cr |
Commodities traded | 3.295 |
Average profit | 163.802 cr |
Highest single transaction | 1.007.032 cr |
Mining |
|
Profits from mining | 881.251 cr |
Minerals refined | 8 |
Materials collected | 3.656 |
Exploration |
|
Systems visited | 3.848 |
Profits from exploration | 1.011.877.400 cr |
Level 2 detailed scans | 25.407 |
Level 3 detailed scans | 25.633 |
Highest payout | 14.154.530 cr |
Total hyperspace distance | 286.149 a.l. |
Total hyperspace jumps | 4.107 |
Max distance from start | 42.709,43 a.l. |
Max distance from Sol | 42.727,70 a.l. |
Max distance from Colonia | 25.632,79 a.l. |
Approximate time played | 5W 1D 14H 9M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 15 |
Total delivered | 15 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 27.208 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 203 |
Grade 1 upgrades generated | 47 |
Grade 2 upgrades generated | 40 |
Grade 3 upgrades generated | 44 |
Grade 4 upgrades generated | 35 |
Grade 5 upgrades generated | 37 |
Multi-Crew |
|
Total time in multi-crew | 1H 2M 51S |