Perfil de YADDA VH
Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 2.850.725.734 cr |
Credits spent on ships | 200.619.870 cr |
Credits spent on outfitting | 246.116.785 cr |
Credits spent on repairs | 2.842.858 cr |
Credits spent on fuel | 56.054 cr |
Credits spent on munitions | 52.506 cr |
Insurance claims | 5 |
Total claim costs | 20.084.926 cr |
Combat |
|
Bounties claimed | 30 |
Profit from bounties | 1.933.262 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 263.212 cr |
Skimmers killed | 7 |
Crime |
|
Fines issued | 4 |
Lifetime fines value | 1.400 cr |
Bounties received/earned | 1 |
Lifetime bounty value | 150 cr |
Highest bounty issued | 150 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 394 cr |
Commodities smuggled | 1 |
Average profit | 394 cr |
Highest single transaction | 394 cr |
Trading |
|
Market network | 22 |
Trading profit | 2.172.755.080 cr |
Commodities traded | 2.287 |
Average profit | 38.118.510 cr |
Highest single transaction | 404.327.424 cr |
Mining |
|
Profits from mining | 2.172.469.325 cr |
Minerals refined | 1.801 |
Materials collected | 4.999 |
Exploration |
|
Systems visited | 1.640 |
Profits from exploration | 578.502.532 cr |
Level 2 detailed scans | 12.681 |
Level 3 detailed scans | 12.681 |
Highest payout | 12.075.366 cr |
Total hyperspace distance | 132.906 a.l. |
Total hyperspace jumps | 1.888 |
Max distance from start | 37.092,24 a.l. |
Max distance from Sol | 37.134,20 a.l. |
Max distance from Colonia | 37.466,65 a.l. |
Approximate time played | 1W 6D 21H 46M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 509 |
Total delivered | 509 |
Total ejected | 39 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 155.757 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 165 |
Grade 1 upgrades generated | 47 |
Grade 2 upgrades generated | 35 |
Grade 3 upgrades generated | 49 |
Grade 4 upgrades generated | 28 |
Grade 5 upgrades generated | 6 |
Multi-Crew |
|
Total time in multi-crew | 52S |