Perfil de Sigtrap
(Federal Corvette)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 15.992.025.258 cr |
Credits spent on ships | 4.586.358.366 cr |
Credits spent on outfitting | 9.539.876.224 cr |
Credits spent on repairs | 44.708.113 cr |
Credits spent on fuel | 1.445.408 cr |
Credits spent on munitions | 2.613.122 cr |
Insurance claims | 27 |
Total claim costs | 125.301.794 cr |
Combat |
|
Bounties claimed | 4.569 |
Profit from bounties | 1.429.585.831 cr |
Combat bonds | 1.468 |
Profit from combat bonds | 136.661.404 cr |
Assassinations | 16 |
Profit from assassinations | 18.024.323 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 8 |
Crime |
|
Fines issued | 40 |
Lifetime fines value | 9.800 cr |
Bounties received/earned | 41 |
Lifetime bounty value | 535.400 cr |
Highest bounty issued | 485.400 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 10.776 cr |
Commodities smuggled | 5 |
Average profit | 2.155 cr |
Highest single transaction | 2.373 cr |
Trading |
|
Market network | 154 |
Trading profit | 9.782.141.449 cr |
Commodities traded | 174.651 |
Average profit | 18.739.735 cr |
Highest single transaction | 402.263.520 cr |
Mining |
|
Profits from mining | 2.594.998.599 cr |
Minerals refined | 2.250 |
Materials collected | 18.486 |
Exploration |
|
Systems visited | 18.171 |
Profits from exploration | 2.640.772.977 cr |
Level 2 detailed scans | 92.124 |
Level 3 detailed scans | 92.123 |
Highest payout | 21.964.132 cr |
Total hyperspace distance | 2.079.772 a.l. |
Total hyperspace jumps | 26.732 |
Max distance from start | 65.616,70 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 18W 3D 7H 1M |
Passengers |
|
Total bulk passengers delivered | 11.053 |
Total VIPs delivered | 32.858 |
Total delivered | 43.911 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30.206 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 3.391 |
Grade 1 upgrades generated | 456 |
Grade 2 upgrades generated | 536 |
Grade 3 upgrades generated | 789 |
Grade 4 upgrades generated | 882 |
Grade 5 upgrades generated | 728 |
Crew |
|
Crew credits earned | 845.654 cr |
Crew hired | 2 |
Crew fired | 2 |