Perfil de Ing. Steve Hawk
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 1.376.393.843 cr |
Credits spent on ships | 625.169.673 cr |
Credits spent on outfitting | 1.700.386.054 cr |
Credits spent on repairs | 1.256.343 cr |
Credits spent on fuel | 126.477 cr |
Credits spent on munitions | 322.949 cr |
Insurance claims | 5 |
Total claim costs | 43.865.305 cr |
Combat |
|
Bounties claimed | 99 |
Profit from bounties | 3.739.594 cr |
Combat bonds | 362 |
Profit from combat bonds | 245.860.000 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 285.450 cr |
Skimmers killed | 33 |
Crime |
|
Fines issued | 3 |
Lifetime fines value | 700 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 400 cr |
Highest bounty issued | 200 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 345.908 cr |
Commodities smuggled | 19 |
Average profit | 38.434 cr |
Highest single transaction | 175.950 cr |
Trading |
|
Market network | 49 |
Trading profit | 1.334.018.266 cr |
Commodities traded | 53.439 |
Average profit | 6.322.361 cr |
Highest single transaction | 48.751.472 cr |
Mining |
|
Profits from mining | 101.514.855 cr |
Minerals refined | 386 |
Materials collected | 2.288 |
Exploration |
|
Systems visited | 1.584 |
Profits from exploration | 132.593.774 cr |
Level 2 detailed scans | 10.721 |
Level 3 detailed scans | 10.721 |
Highest payout | 8.029.537 cr |
Total hyperspace distance | 92.142 a.l. |
Total hyperspace jumps | 2.040 |
Max distance from start | 22.183,07 a.l. |
Max distance from Sol | 25.900,53 a.l. |
Max distance from Colonia | 22.778,88 a.l. |
Approximate time played | 3W 3D 47M |
Passengers |
|
Total bulk passengers delivered | 1.241 |
Total VIPs delivered | 8 |
Total delivered | 1.249 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 48 |
Total profit | 662.351 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 282 |
Grade 1 upgrades generated | 100 |
Grade 2 upgrades generated | 93 |
Grade 3 upgrades generated | 53 |
Grade 4 upgrades generated | 28 |
Grade 5 upgrades generated | 8 |
Crew |
|
Crew credits earned | 8.350.709 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 57M 53S |
Time in gunner role | 14M 55S |
Time in fighter con role | 24M 20S |
Total credits accrued | 3.959.114 cr |