Perfil de Snooch leBooch
(Krait MkII)
Federation: Chief Petty Officer
Empire: Viscount
Balance |
|
---|---|
Current assets | 6.910.551.541 cr |
Credits spent on ships | 541.901.104 cr |
Credits spent on outfitting | 1.805.108.267 cr |
Credits spent on repairs | 17.399.947 cr |
Credits spent on fuel | 1.503.745 cr |
Credits spent on munitions | 1.686.248 cr |
Insurance claims | 39 |
Total claim costs | 132.287.695 cr |
Combat |
|
Bounties claimed | 4.572 |
Profit from bounties | 197.295.915 cr |
Combat bonds | 458 |
Profit from combat bonds | 11.649.532 cr |
Assassinations | 24 |
Profit from assassinations | 549.125 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 127 |
Crime |
|
Fines issued | 404 |
Lifetime fines value | 1.580.605 cr |
Bounties received/earned | 726 |
Lifetime bounty value | 2.383.875 cr |
Highest bounty issued | 14.040 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 3.605.876 cr |
Commodities smuggled | 551 |
Average profit | 124.341 cr |
Highest single transaction | 522.474 cr |
Trading |
|
Market network | 344 |
Trading profit | 3.081.217.240 cr |
Commodities traded | 143.126 |
Average profit | 2.401.572 cr |
Highest single transaction | 414.926.649 cr |
Mining |
|
Profits from mining | 8.821.792.375 cr |
Minerals refined | 5.546 |
Materials collected | 13.165 |
Exploration |
|
Systems visited | 18.574 |
Profits from exploration | 296.785.433 cr |
Level 2 detailed scans | 9.057 |
Level 3 detailed scans | 40.774 |
Highest payout | 2.586.075 cr |
Total hyperspace distance | 543.890 a.l. |
Total hyperspace jumps | 26.522 |
Max distance from start | 26.152,53 a.l. |
Max distance from Sol | 26.208,40 a.l. |
Max distance from Colonia | 27.792,54 a.l. |
Approximate time played | 13W 2D 2H 36M |
Passengers |
|
Total bulk passengers delivered | 155 |
Total VIPs delivered | 160 |
Total delivered | 315 |
Total ejected | 25 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 417 |
Grade 1 upgrades generated | 62 |
Grade 2 upgrades generated | 50 |
Grade 3 upgrades generated | 65 |
Grade 4 upgrades generated | 78 |
Grade 5 upgrades generated | 162 |
Crew |
|
Crew credits earned | 218.364.577 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 17H 34M 16S |
Time in gunner role | 21M 12S |
Total credits accrued | 78.407 cr |