Perfil de Matrix Alpha
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 8.791.162.442 cr |
Credits spent on ships | 1.221.847.404 cr |
Credits spent on outfitting | 2.876.763.534 cr |
Credits spent on repairs | 16.719.440 cr |
Credits spent on fuel | 782.640 cr |
Credits spent on munitions | 2.167.125 cr |
Insurance claims | 52 |
Total claim costs | 151.542.058 cr |
Combat |
|
Bounties claimed | 2.934 |
Profit from bounties | 103.191.743 cr |
Combat bonds | 56 |
Profit from combat bonds | 1.794.550 cr |
Assassinations | 291 |
Profit from assassinations | 202.794.008 cr |
Highest single reward | 572.040 cr |
Skimmers killed | 31 |
Crime |
|
Fines issued | 128 |
Lifetime fines value | 14.441.125 cr |
Bounties received/earned | 92 |
Lifetime bounty value | 343.100 cr |
Highest bounty issued | 289.800 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 931.228 cr |
Commodities smuggled | 302 |
Average profit | 25.867 cr |
Highest single transaction | 509.760 cr |
Trading |
|
Market network | 142 |
Trading profit | 1.013.600.668 cr |
Commodities traded | 159.258 |
Average profit | 1.178.605 cr |
Highest single transaction | 145.847.156 cr |
Mining |
|
Profits from mining | 703.432.461 cr |
Minerals refined | 882 |
Materials collected | 12.377 |
Exploration |
|
Systems visited | 2.206 |
Profits from exploration | 45.277.844 cr |
Level 2 detailed scans | 10.417 |
Level 3 detailed scans | 13.681 |
Highest payout | 2.422.599 cr |
Total hyperspace distance | 112.558 a.l. |
Total hyperspace jumps | 8.315 |
Max distance from start | 953,84 a.l. |
Max distance from Sol | 914,80 a.l. |
Max distance from Colonia | 22.738,02 a.l. |
Approximate time played | 10W 21H 7M |
Passengers |
|
Total bulk passengers delivered | 124 |
Total VIPs delivered | 7 |
Total delivered | 131 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 80.729 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 432 |
Grade 1 upgrades generated | 130 |
Grade 2 upgrades generated | 115 |
Grade 3 upgrades generated | 117 |
Grade 4 upgrades generated | 45 |
Grade 5 upgrades generated | 25 |
Crew |
|
Crew credits earned | 1.055.862.774 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 10H 5M 19S |
Time in gunner role | 36M 29S |
Time in fighter con role | 2H 11M 16S |
Total credits accrued | 4.264.234 cr |