Perfil de Evilbender
(Krait Phantom)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 18.760.488.228 cr |
Credits spent on ships | 1.936.825.453 cr |
Credits spent on outfitting | 5.230.759.541 cr |
Credits spent on repairs | 85.821.430 cr |
Credits spent on fuel | 1.975.547 cr |
Credits spent on munitions | 6.982.671 cr |
Insurance claims | 79 |
Total claim costs | 245.256.784 cr |
Combat |
|
Bounties claimed | 35.567 |
Profit from bounties | 1.760.233.006 cr |
Combat bonds | 4.691 |
Profit from combat bonds | 161.979.773 cr |
Assassinations | 501 |
Profit from assassinations | 321.459.304 cr |
Highest single reward | 1.954.257 cr |
Skimmers killed | 633 |
Crime |
|
Fines issued | 598 |
Lifetime fines value | 25.929.618 cr |
Bounties received/earned | 3.736 |
Lifetime bounty value | 12.932.025 cr |
Highest bounty issued | 24.340 cr |
Smuggling |
|
Black market network | 119 |
Black market profit | 360.590.848 cr |
Commodities smuggled | 118.363 |
Average profit | 373.669 cr |
Highest single transaction | 3.245.040 cr |
Trading |
|
Market network | 451 |
Trading profit | 1.121.353.945 cr |
Commodities traded | 474.887 |
Average profit | 391.671 cr |
Highest single transaction | 72.638.784 cr |
Mining |
|
Profits from mining | 17.856.498 cr |
Minerals refined | 2.164 |
Materials collected | 66.161 |
Exploration |
|
Systems visited | 26.720 |
Profits from exploration | 1.677.805.090 cr |
Level 2 detailed scans | 56.376 |
Level 3 detailed scans | 83.994 |
Highest payout | 19.417.570 cr |
Total hyperspace distance | 1.988.812 a.l. |
Total hyperspace jumps | 42.812 |
Max distance from start | 68.951,89 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 47.158,50 a.l. |
Approximate time played | 43W 4D 4H 2M |
Passengers |
|
Total bulk passengers delivered | 7.018 |
Total VIPs delivered | 1.130 |
Total delivered | 8.148 |
Total ejected | 12 |
Search and Rescue |
|
Total items rescued | 310 |
Total profit | 5.161.380 cr |
Total rescue transactions | 92 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 5.733 |
Grade 1 upgrades generated | 476 |
Grade 2 upgrades generated | 341 |
Grade 3 upgrades generated | 610 |
Grade 4 upgrades generated | 874 |
Grade 5 upgrades generated | 3.432 |
Crew |
|
Crew credits earned | 1.434.721.790 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1W 3D 6H 57M 50S |
Time in gunner role | 2M 5S |