Perfil de Ursulon Apshai
(Python)
Federation: Lieutenant
Empire: Serf
Balance |
|
---|---|
Current assets | 1.565.367.740 cr |
Credits spent on ships | 301.563.373 cr |
Credits spent on outfitting | 461.094.194 cr |
Credits spent on repairs | 6.088.562 cr |
Credits spent on fuel | 106.984 cr |
Credits spent on munitions | 224.683 cr |
Insurance claims | 12 |
Total claim costs | 54.582.151 cr |
Combat |
|
Bounties claimed | 418 |
Profit from bounties | 56.071.572 cr |
Combat bonds | 95 |
Profit from combat bonds | 7.817.748 cr |
Assassinations | 68 |
Profit from assassinations | 11.279.670 cr |
Highest single reward | 1.009.539 cr |
Skimmers killed | 17 |
Crime |
|
Fines issued | 18 |
Lifetime fines value | 43.750 cr |
Bounties received/earned | 26 |
Lifetime bounty value | 129.700 cr |
Highest bounty issued | 94.800 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 118.800 cr |
Commodities smuggled | 50 |
Average profit | 118.800 cr |
Highest single transaction | 118.800 cr |
Trading |
|
Market network | 72 |
Trading profit | 333.914.291 cr |
Commodities traded | 18.991 |
Average profit | 1.964.202 cr |
Highest single transaction | 48.192.768 cr |
Mining |
|
Profits from mining | 248.193.614 cr |
Minerals refined | 617 |
Materials collected | 8.027 |
Exploration |
|
Systems visited | 2.164 |
Profits from exploration | 910.136.947 cr |
Level 2 detailed scans | 23.632 |
Level 3 detailed scans | 23.632 |
Highest payout | 22.570.332 cr |
Total hyperspace distance | 100.426 a.l. |
Total hyperspace jumps | 2.623 |
Max distance from start | 26.984,99 a.l. |
Max distance from Sol | 27.023,87 a.l. |
Max distance from Colonia | 22.499,28 a.l. |
Approximate time played | 5W 1D 8H 59M |
Passengers |
|
Total bulk passengers delivered | 2.889 |
Total VIPs delivered | 118 |
Total delivered | 3.007 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 24 |
Total profit | 450.609 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 258 |
Grade 1 upgrades generated | 65 |
Grade 2 upgrades generated | 50 |
Grade 3 upgrades generated | 70 |
Grade 4 upgrades generated | 43 |
Grade 5 upgrades generated | 30 |