Perfil de Foodman
(Asp Explorer)
Federation: Midshipman
Empire: None
Balance |
|
---|---|
Current assets | 1.562.274.269 cr |
Credits spent on ships | 13.070.240 cr |
Credits spent on outfitting | 77.424.287 cr |
Credits spent on repairs | 278.833 cr |
Credits spent on fuel | 52.258 cr |
Credits spent on munitions | 69.248 cr |
Insurance claims | 10 |
Total claim costs | 7.339.350 cr |
Combat |
|
Bounties claimed | 49 |
Profit from bounties | 674.945 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 7 |
Profit from assassinations | 2.603.438 cr |
Highest single reward | 0 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 5 |
Lifetime fines value | 2.250 cr |
Bounties received/earned | 0 |
Lifetime bounty value | 0 cr |
Highest bounty issued | 0 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 2.310.126 cr |
Commodities smuggled | 134 |
Average profit | 385.021 cr |
Highest single transaction | 2.248.272 cr |
Trading |
|
Market network | 44 |
Trading profit | 28.581.766 cr |
Commodities traded | 1.215 |
Average profit | 153.665 cr |
Highest single transaction | 11.848.153 cr |
Mining |
|
Profits from mining | 27.016.865 cr |
Minerals refined | 673 |
Materials collected | 5.233 |
Exploration |
|
Systems visited | 4.842 |
Profits from exploration | 1.495.654.806 cr |
Level 2 detailed scans | 44.332 |
Level 3 detailed scans | 44.261 |
Highest payout | 17.819.227 cr |
Total hyperspace distance | 187.185 a.l. |
Total hyperspace jumps | 5.154 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 6W 2D 13H 23M |
Passengers |
|
Total bulk passengers delivered | 29 |
Total VIPs delivered | 130 |
Total delivered | 159 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 13 |
Total profit | 403.299 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 43 |
Grade 1 upgrades generated | 7 |
Grade 2 upgrades generated | 12 |
Grade 3 upgrades generated | 10 |
Grade 4 upgrades generated | 7 |
Grade 5 upgrades generated | 7 |