Perfil de Flusenfussel
(Asp Explorer)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8.159.316.207 cr |
Credits spent on ships | 2.650.088.025 cr |
Credits spent on outfitting | 6.134.893.487 cr |
Credits spent on repairs | 23.807.522 cr |
Credits spent on fuel | 692.789 cr |
Credits spent on munitions | 2.049.128 cr |
Insurance claims | 31 |
Total claim costs | 267.462.662 cr |
Combat |
|
Bounties claimed | 1.840 |
Profit from bounties | 76.390.951 cr |
Combat bonds | 2.976 |
Profit from combat bonds | 45.624.107 cr |
Assassinations | 8 |
Profit from assassinations | 2.153.552 cr |
Highest single reward | 296.460 cr |
Skimmers killed | 3.240 |
Crime |
|
Fines issued | 275 |
Lifetime fines value | 176.827 cr |
Bounties received/earned | 4.402 |
Lifetime bounty value | 1.009.415 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 10.889 cr |
Commodities smuggled | 8 |
Average profit | 1.815 cr |
Highest single transaction | 3.358 cr |
Trading |
|
Market network | 73 |
Trading profit | 7.161.960.916 cr |
Commodities traded | 38.541 |
Average profit | 10.532.295 cr |
Highest single transaction | 883.927.260 cr |
Mining |
|
Profits from mining | 6.486.484.022 cr |
Minerals refined | 4.640 |
Materials collected | 26.009 |
Exploration |
|
Systems visited | 8.229 |
Profits from exploration | 299.372.828 cr |
Level 2 detailed scans | 16.734 |
Level 3 detailed scans | 16.742 |
Highest payout | 2.738.420 cr |
Total hyperspace distance | 376.433 a.l. |
Total hyperspace jumps | 11.518 |
Max distance from start | 65.222,47 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 8W 1D 18H 6M |
Passengers |
|
Total bulk passengers delivered | 3.640 |
Total VIPs delivered | 3.247 |
Total delivered | 6.887 |
Total ejected | 125 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 2.893 |
Grade 1 upgrades generated | 615 |
Grade 2 upgrades generated | 556 |
Grade 3 upgrades generated | 819 |
Grade 4 upgrades generated | 529 |
Grade 5 upgrades generated | 374 |
Crew |
|
Crew credits earned | 786.209.454 cr |
Crew hired | 2 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 2H 12M 48S |