Perfil de Ylox
(Federal Dropship)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4.457.374.390 cr |
Credits spent on ships | 1.020.873.518 cr |
Credits spent on outfitting | 2.635.617.478 cr |
Credits spent on repairs | 3.250.900 cr |
Credits spent on fuel | 306.313 cr |
Credits spent on munitions | 319.456 cr |
Insurance claims | 6 |
Total claim costs | 14.878.303 cr |
Combat |
|
Bounties claimed | 541 |
Profit from bounties | 123.358.151 cr |
Combat bonds | 257 |
Profit from combat bonds | 10.657.036 cr |
Assassinations | 10 |
Profit from assassinations | 5.302.712 cr |
Highest single reward | 281.440 cr |
Skimmers killed | 13 |
Crime |
|
Fines issued | 41 |
Lifetime fines value | 3.917.820 cr |
Bounties received/earned | 24 |
Lifetime bounty value | 111.700 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 16.455 cr |
Commodities smuggled | 5 |
Average profit | 3.291 cr |
Highest single transaction | 5.541 cr |
Trading |
|
Market network | 86 |
Trading profit | 2.880.526.421 cr |
Commodities traded | 91.911 |
Average profit | 15.321.949 cr |
Highest single transaction | 369.320.181 cr |
Mining |
|
Profits from mining | 1.998.075.924 cr |
Minerals refined | 2.404 |
Materials collected | 9.642 |
Exploration |
|
Systems visited | 4.716 |
Profits from exploration | 898.342.524 cr |
Level 2 detailed scans | 20.436 |
Level 3 detailed scans | 20.436 |
Highest payout | 10.673.586 cr |
Total hyperspace distance | 293.644 a.l. |
Total hyperspace jumps | 5.778 |
Max distance from start | 25.868,70 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 29.280,65 a.l. |
Approximate time played | 3W 1D 18H 57M |
Passengers |
|
Total bulk passengers delivered | 10.240 |
Total VIPs delivered | 1.199 |
Total delivered | 11.439 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1.499 |
Grade 1 upgrades generated | 179 |
Grade 2 upgrades generated | 194 |
Grade 3 upgrades generated | 244 |
Grade 4 upgrades generated | 283 |
Grade 5 upgrades generated | 599 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 57M 41S |
Time in gunner role | 7M 49S |
Time in fighter con role | 39M 53S |
Total credits accrued | 124.460 cr |